Failed running /Applications/Unity/Hub/Editor/2019.2.8f1/Unity.app/Contents/il2cpp/build/UnityLinker.exe -out=“/Users/ngc6543_imac/Desktop/Catalina build test/Temp/StagingArea/Data/Managed/tempStrip” -x=“/Applications/Unity/Hub/Editor/2019.2.8f1/PlaybackEngines/iOSSupport/Whitelists/Core.xml” -x=“/Users/ngc6543_imac/Desktop/Catalina build test/Temp/StagingArea/Data/Managed/…/platform_native_link.xml” -x=“/Users/ngc6543_imac/Desktop/Catalina build test/Temp/StagingArea/Data/Managed/TypesInScenes.xml” -x=“/Applications/Unity/Hub/Editor/2019.2.8f1/PlaybackEngines/iOSSupport/Whitelists/Audio.xml” -x=“/Applications/Unity/Hub/Editor/2019.2.8f1/PlaybackEngines/iOSSupport/Whitelists/Core.xml” -x=“/Applications/Unity/Hub/Editor/2019.2.8f1/PlaybackEngines/iOSSupport/Whitelists/UnityConnect.xml” -x=“/Applications/Unity/Hub/Editor/2019.2.8f1/PlaybackEngines/iOSSupport/Whitelists/GameCenter.xml” -x=“/Applications/Unity/Hub/Editor/2019.2.8f1/PlaybackEngines/iOSSupport/Whitelists/SharedInternals.xml” -x=“/Applications/Unity/Hub/Editor/2019.2.8f1/PlaybackEngines/iOSSupport/Whitelists/ImageConversion.xml” -x=“/Applications/Unity/Hub/Editor/2019.2.8f1/PlaybackEngines/iOSSupport/Whitelists/UnityAnalytics.xml” -x=“/Applications/Unity/Hub/Editor/2019.2.8f1/PlaybackEngines/iOSSupport/Whitelists/TLS.xml” -x=“/Applications/Unity/Hub/Editor/2019.2.8f1/PlaybackEngines/iOSSupport/Whitelists/UnityWebRequest.xml” -x=“/Applications/Unity/Hub/Editor/2019.2.8f1/PlaybackEngines/iOSSupport/Whitelists/JSONSerialize.xml” -d=“/Users/ngc6543_imac/Desktop/Catalina build test/Temp/StagingArea/Data/Managed” --dotnetruntime=il2cpp --dotnetprofile=unityaot --use-editor-options --include-directory=“/Users/ngc6543_imac/Desktop/Catalina build test/Temp/StagingArea/Data/Managed” --rule-set=Conservative --editor-data-file=“/Users/ngc6543_imac/Desktop/Catalina build test/Temp/StagingArea/Data/Managed/EditorToUnityLinkerData.json” --disable-engine-module-support --enable-engine-module-stripping --engine-stripping-flag=EnableUnityConnect --engine-modules-asset-file=“/Applications/Unity/Hub/Editor/2019.2.8f1/PlaybackEngines/iOSSupport/Whitelists/…/modules.asset”
stdout:
Fatal error in Unity CIL Linker
System.IO.IOException: Disk full. Path /Users/ngc6543_imac/Desktop/Catalina build test/Temp/StagingArea/Data/Managed/tempStrip/UnityEngine.CoreModule.dll
at System.IO.FileStream.Dispose (System.Boolean disposing) [0x000cb] in <599589bf4ce248909b8a14cbe4a2034e>:0
at System.IO.Stream.Close () [0x00000] in <599589bf4ce248909b8a14cbe4a2034e>:0
at System.IO.Stream.Dispose () [0x00000] in <599589bf4ce248909b8a14cbe4a2034e>:0
at Mono.Disposable1[T].Dispose () [0x00015] in <c6e11a0ffa7e4fe2bc3519b18924d448>:0 at Mono.Cecil.ModuleWriter.WriteModule (Mono.Cecil.ModuleDefinition module, Mono.Disposable
1[T] stream, Mono.Cecil.WriterParameters parameters) [0x0000c] in :0
at Mono.Cecil.ModuleDefinition.Write (System.String fileName, Mono.Cecil.WriterParameters parameters) [0x00017] in :0
at Mono.Cecil.AssemblyDefinition.Write (System.String fileName, Mono.Cecil.WriterParameters parameters) [0x00000] in :0
at Mono.Linker.Steps.OutputStep.WriteAssembly (Mono.Cecil.AssemblyDefinition assembly, System.String directory, Mono.Cecil.WriterParameters writerParameters) [0x0007f] in :0
at Unity.Linker.Steps.UnityOutputStep.WriteAssembly (Mono.Cecil.AssemblyDefinition assembly, System.String directory, Mono.Cecil.WriterParameters writerParameters) [0x00001] in <1dbbe2ecce9b47eb9030c1c91dcb1cf5>:0
at Mono.Linker.Steps.OutputStep.WriteAssembly (Mono.Cecil.AssemblyDefinition assembly, System.String directory) [0x0000b] in :0
at Mono.Linker.Steps.OutputStep.OutputAssembly (Mono.Cecil.AssemblyDefinition assembly) [0x0007b] in :0
at Mono.Linker.Steps.OutputStep.ProcessAssembly (Mono.Cecil.AssemblyDefinition assembly) [0x00001] in :0
at Mono.Linker.Steps.BaseStep.Process (Mono.Linker.LinkContext context) [0x00031] in :0
at Mono.Linker.Pipeline.ProcessStep (Mono.Linker.LinkContext context, Mono.Linker.Steps.IStep step) [0x0000e] in :0
at Unity.Linker.UnityPipeline.ProcessStep (Mono.Linker.LinkContext context, Mono.Linker.Steps.IStep step) [0x00018] in <1dbbe2ecce9b47eb9030c1c91dcb1cf5>:0
at Mono.Linker.Pipeline.Process (Mono.Linker.LinkContext context) [0x00014] in :0
at Unity.Linker.UnityDriver.Run () [0x000c4] in <1dbbe2ecce9b47eb9030c1c91dcb1cf5>:0
at Unity.Linker.UnityDriver.RunDriverWithoutErrorHandling () [0x00007] in <1dbbe2ecce9b47eb9030c1c91dcb1cf5>:0
at Unity.Linker.UnityDriver.RunDriver () [0x00002] in <1dbbe2ecce9b47eb9030c1c91dcb1cf5>:0
stderr:
UnityEngine.Debug:LogError(Object)
UnityEditorInternal.Runner:RunProgram(Program, String, String, String, CompilerOutputParserBase) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/BuildUtils.cs:126)
UnityEditorInternal.Runner:RunManagedProgram(String, String, String, CompilerOutputParserBase, Action1) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/BuildUtils.cs:71) UnityEditorInternal.AssemblyStripper:RunAssemblyLinker(IEnumerable
1, String&, String&, String, String) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/AssemblyStripper.cs:222)
UnityEditorInternal.AssemblyStripper:StripAssembliesTo(String[ ], String[ ], String, String, String&, String&, String, IIl2CppPlatformProvider, IEnumerable1, BuildTargetGroup, ManagedStrippingLevel, Boolean, String) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/AssemblyStripper.cs:158) UnityEditorInternal.AssemblyStripper:RunAssemblyStripper(IEnumerable, String, String[ ], String[ ], String, IIl2CppPlatformProvider, RuntimeClassRegistry, ManagedStrippingLevel) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/AssemblyStripper.cs:358) UnityEditorInternal.AssemblyStripper:StripAssemblies(String, IIl2CppPlatformProvider, RuntimeClassRegistry, ManagedStrippingLevel) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/AssemblyStripper.cs:246) UnityEditorInternal.IL2CPPBuilder:Run() (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:326) UnityEditorInternal.IL2CPPUtils:RunIl2Cpp(String, String, IIl2CppPlatformProvider, Action
1, RuntimeClassRegistry) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:63)
UnityEngine.GUIUtility:processEvent(Int32, IntPtr) (at /Users/builduser/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:179)