Unity compilation problem while switching to Web Player platform

Hi guys, I’m trying to switch a project made for iOS to Web Player and the Unity always crashes. After I solve any compiling error related to the platform dependencies the Unity crashes… I tried to switch with Unity 3.5.6f4 and Unity 4.0.

Looking into Editor.log console I got this log:

Begin MonoManager ReloadAssembly
Platform assembly: /Applications/Unity4/Unity4.app/Contents/Frameworks/Managed/UnityEngine.dll (this message is harmless)
Platform assembly: /Applications/Unity4/Unity4.app/Contents/Frameworks/Managed/UnityEditor.dll (this message is harmless)
Non platform assembly: /Users/dennindalke/Development/MonsterJuice/2013/unity-gentili_web/Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll (this message is harmless)
Loading /Users/dennindalke/Development/MonsterJuice/2013/unity-gentili_web/Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll into Unity Child Domain
Non platform assembly: /Users/dennindalke/Development/MonsterJuice/2013/unity-gentili_web/Library/ScriptAssemblies/Assembly-CSharp.dll (this message is harmless)
Loading /Users/dennindalke/Development/MonsterJuice/2013/unity-gentili_web/Library/ScriptAssemblies/Assembly-CSharp.dll into Unity Child Domain
Non platform assembly: /Users/dennindalke/Development/MonsterJuice/2013/unity-gentili_web/Library/ScriptAssemblies/Assembly-UnityScript.dll (this message is harmless)
Loading /Users/dennindalke/Development/MonsterJuice/2013/unity-gentili_web/Library/ScriptAssemblies/Assembly-UnityScript.dll into Unity Child Domain
Non platform assembly: /Users/dennindalke/Development/MonsterJuice/2013/unity-gentili_web/Assets/ex2D/Core/ex2D.Runtime.dll (this message is harmless)
Loading /Users/dennindalke/Development/MonsterJuice/2013/unity-gentili_web/Assets/ex2D/Core/ex2D.Runtime.dll into Unity Child Domain
Non platform assembly: /Users/dennindalke/Development/MonsterJuice/2013/unity-gentili_web/Assets/ex2D/Editor/ex2D.Editor.dll (this message is harmless)
Loading /Users/dennindalke/Development/MonsterJuice/2013/unity-gentili_web/Assets/ex2D/Editor/ex2D.Editor.dll into Unity Child Domain
Platform assembly: /Applications/Unity4/Unity4.app/Contents/Frameworks/Managed/UnityEditor.Graphs.dll (this message is harmless)
Loading /Applications/Unity4/Unity4.app/Contents/Frameworks/Managed/UnityEditor.Graphs.dll into Unity Child Domain
Platform assembly: /Applications/Unity4/Unity4.app/Contents/Frameworks/Mono/lib/mono/2.0/System.Core.dll (this message is harmless)
Platform assembly: /Applications/Unity4/Unity4.app/Contents/Frameworks/Mono/lib/mono/2.0/System.dll (this message is harmless)
Platform assembly: /Applications/Unity4/Unity4.app/Contents/Frameworks/Managed/nunit.framework.dll (this message is harmless)
Platform assembly: /Applications/Unity4/Unity4.app/Contents/Frameworks/Managed/Mono.Cecil.dll (this message is harmless)
Platform assembly: /Applications/Unity4/Unity4.app/Contents/Frameworks/Mono/lib/mono/2.0/System.Xml.dll (this message is harmless)
Platform assembly: /Applications/Unity4/Unity4.app/Contents/Frameworks/Mono/lib/mono/2.0/UnityScript.dll (this message is harmless)
Platform assembly: /Applications/Unity4/Unity4.app/Contents/Frameworks/Managed/ICSharpCode.NRefactory.dll (this message is harmless)

----- Total AssetImport time: 0.023312s, Asset Import: 0.000000s, CacheServerIntegrate: 0.000000s, CacheServer Download: 0.000094s [0 B, 0.000000 mb/s], CacheServer Hashing: 0.000176s [0 B, 0.000000 mb/s]

Platform assembly: /Applications/Unity4/Unity4.app/Contents/Frameworks/Mono/lib/mono/2.0/System.Xml.Linq.dll (this message is harmless)

  • Assertion at icall.c:1657, condition `mono_loader_get_last_error ()’ not met

Receiving unhandled NULL exception
Launching bug reporter

Could someone help me? I’ve searched the forums but haven’t found any solution…

Sorry I guess it should be posted on the Unity Support forum, if someone could change to the appropriate forum I’m gonna appreciate…

Here is the full report…

Initialize mono
Mono path[0] = ‘/Applications/Unity4/Unity4.app/Contents/Frameworks/Managed’
Mono path[1] = ‘/Applications/Unity4/Unity4.app/Contents/Frameworks/Mono/lib/mono/2.0’
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,defer=y
2013-02-19 15:52:38.518 Unity[29026:2203] NSDocumentController Info.plist warning: The values of CFBundleTypeRole entries must be ‘Editor’, ‘Viewer’, ‘None’, or ‘Shell’.

LICENSE SYSTEM [2013219 15:52:38] No start/stop license dates set

LICENSE SYSTEM [2013219 15:52:38] Next license update check is after 2012-11-10T00:00:00

LICENSE SYSTEM [2013219 15:52:38] 71706483-15AB-5B1F-A9F5-641158E0C96A !=

IsTimeToCheckForNewEditor: Update time 1361284009 current 1361299958

LICENSE SYSTEM [2013219 15:52:38] Opening https://license.unity3d.com/update/poll?cmd=2&tx_id=c17219711dcc3426899c571df6435f6a

LICENSE SYSTEM [2013219 15:52:38] Posting endennindalkeMac OS X 10.7.51075Intel(R) Core™ i5-2400S CPU @ 2.50GHz25004416384DenninDalke’s iMaciMac12,14.0.0f7

















































oeMc1KScgy617DHMPTxbYhqNjIM= WuzMPTi0Ko1vffk9gf9ds/iU0b0K8UHaLpi4kWgm6q1am5MPTYYnzH1InaSWuzYo EpJThKspOZdO0JISeEolNdJVf3JpsY55OsD8UaruvhwZn4r9pLeNSC7SzQ1rvAWP h77XaHizhVVs15w6NYevP27LTxbZaem5L8Zs+34VKXQFeG4g0dEI/Jhl70TqE0CS YNF+D0zqEtyMNHsh0Rq/vPLSzPXUN12jfPLZ3dO9B+9/mG7Ljd6emZjjLZUVuSKQ uKxN5jlHZsm2kRMudijICV6YOWMPT+oZePlCg+BJQg5/xcN5aYVBDZhNeuNwQL1H MPT/GJPxVuETgd9k8c4uDg==

/Users/dennindalke/Development/MonsterJuice/2013/unity-gentili_web
Loading GUID ↔ Path mappings … 0.006738 seconds.
Loading Asset Database … 0.055850 seconds
AssetDatabase consistency checks … 0.124116 seconds
Initialize engine version: 4.0.0f7
GfxDevice: creating device client; threaded=1
OpenGL:
Version: OpenGL 2.1 [2.1 ATI-7.32.12]
Renderer: ATI Radeon HD 6750M OpenGL Engine
Vendor: ATI Technologies Inc.
VRAM: 512 MB
Extensions: GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_blend_equation_separate GL_ATI_blend_weighted_minmax GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_texgen_reflection GL_SGI_color_matrix GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
GL: buggy packed depth stencil; Deferred rendering will use slower rendering path
Unloading 23 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading -1 unused Assets to reduce memory usage. Loaded Objects now: 50. Operation took 6.443586 ms.
System memory in use: 22.8 MB.
Registering custom dll’s … 0.015859 seconds.
Begin MonoManager ReloadAssembly
Platform assembly: /Applications/Unity4/Unity4.app/Contents/Frameworks/Managed/UnityEngine.dll (this message is harmless)
Platform assembly: /Applications/Unity4/Unity4.app/Contents/Frameworks/Managed/UnityEditor.dll (this message is harmless)
Non platform assembly: /Users/dennindalke/Development/MonsterJuice/2013/unity-gentili_web/Assets/ex2D/Core/ex2D.Runtime.dll (this message is harmless)
Loading /Users/dennindalke/Development/MonsterJuice/2013/unity-gentili_web/Assets/ex2D/Core/ex2D.Runtime.dll into Unity Child Domain
Non platform assembly: /Users/dennindalke/Development/MonsterJuice/2013/unity-gentili_web/Assets/ex2D/Editor/ex2D.Editor.dll (this message is harmless)
Loading /Users/dennindalke/Development/MonsterJuice/2013/unity-gentili_web/Assets/ex2D/Editor/ex2D.Editor.dll into Unity Child Domain
Platform assembly: /Applications/Unity4/Unity4.app/Contents/Frameworks/Managed/UnityEditor.Graphs.dll (this message is harmless)
Loading /Applications/Unity4/Unity4.app/Contents/Frameworks/Managed/UnityEditor.Graphs.dll into Unity Child Domain
Platform assembly: /Applications/Unity4/Unity4.app/Contents/Frameworks/Mono/lib/mono/2.0/System.Core.dll (this message is harmless)
Platform assembly: /Applications/Unity4/Unity4.app/Contents/Frameworks/Mono/lib/mono/2.0/System.dll (this message is harmless)
Platform assembly: /Applications/Unity4/Unity4.app/Contents/Frameworks/Managed/Mono.Cecil.dll (this message is harmless)
Platform assembly: /Applications/Unity4/Unity4.app/Contents/Frameworks/Mono/lib/mono/2.0/System.Xml.dll (this message is harmless)
Platform assembly: /Applications/Unity4/Unity4.app/Contents/Frameworks/Mono/lib/mono/2.0/UnityScript.dll (this message is harmless)
Platform assembly: /Applications/Unity4/Unity4.app/Contents/Frameworks/Managed/ICSharpCode.NRefactory.dll (this message is harmless)
Mono: successfully reloaded assembly

  • Completed reload, in 0.212 seconds
  • starting compile Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll, for buildtarget 6
  • Finished compile Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll
  • starting compile Library/ScriptAssemblies/Assembly-CSharp.dll, for buildtarget 6
  • starting compile Library/ScriptAssemblies/Assembly-UnityScript.dll, for buildtarget 6

-----Compiler Commandline Arguments:
Filename: /Applications/Unity4/Unity4.app/Contents/Frameworks/Mono/bin/mono
Arguments: ‘/Applications/Unity4/Unity4.app/Contents/Frameworks/Mono/lib/mono/unity_web/smcs.exe’ @ /UnityTempFile-7c65038cb10a84054bf94c70b749896e
MONO_PATH: /Applications/Unity4/Unity4.app/Contents/Frameworks/Mono/lib/mono/unity_web
MONO_CFG_DIR: /Applications/Unity4/Unity4.app/Contents/Frameworks/Mono/etc
index: 89
Responsefile: Temp/UnityTempFile-7c65038cb10a84054bf94c70b749896e Contents:
-debug
-target:library
-nowarn:0169
-out:‘Temp/Assembly-CSharp.dll’
-r:‘/Applications/Unity4/Unity4.app/Contents/Frameworks/Managed/UnityEngine.dll’
-r:‘Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll’
-r:‘Assets/ex2D/Core/ex2D.Runtime.dll’
-r:‘/Applications/Unity4/Unity4.app/Contents/Frameworks/Managed/UnityEditor.dll’
-define:UNITY_WEBPLAYER
-define:WEBPLUG
-define:ENABLE_MICROPHONE
-define:ENABLE_IMAGEEFFECTS
-define:ENABLE_WEBCAM
-define:ENABLE_AUDIO_FMOD
-define:ENABLE_NETWORK
-define:ENABLE_MONO
-define:ENABLE_PHYSICS
-define:ENABLE_TERRAIN
-define:ENABLE_CACHING
-define:ENABLE_SUBSTANCE
-define:ENABLE_GENERICS
-define:ENABLE_CLOTH
-define:ENABLE_MOVIES
-define:ENABLE_AUDIO
-define:ENABLE_WWW
-define:ENABLE_SHADOWS
-define:ENABLE_DUCK_TYPING
-define:UNITY_4_0_0
-define:UNITY_4_0
-define:ENABLE_PROFILER
-define:UNITY_EDITOR
-define:UNITY_TEAM_LICENSE
‘Assets/Scripts/CameraController/ZoomController.cs’
‘Assets/Scripts/Cenarios/ComedyClubControler.cs’
‘Assets/Scripts/Cenarios/FestaController.cs’
‘Assets/Scripts/Cenarios/QuartoController.cs’
‘Assets/Scripts/Cenarios/SenadoController.cs’
‘Assets/Scripts/ClearMemory.cs’
‘Assets/Scripts/Common/CloneMachine.cs’
‘Assets/Scripts/Common/Defines.cs’
‘Assets/Scripts/Common/DestructibleObject.cs’
‘Assets/Scripts/Common/Gentili.cs’
‘Assets/Scripts/Common/Level.cs’
‘Assets/Scripts/Cutscene/ChatStruct.cs’
‘Assets/Scripts/Cutscene/CutsceneController.cs’
‘Assets/Scripts/Cutscene/JokeStruct.cs’
‘Assets/Scripts/Cutscene/TextController.cs’
‘Assets/Scripts/Enemy/Enemy.cs’
‘Assets/Scripts/Enemy/EnemyBase.cs’
‘Assets/Scripts/Enemy/EnemyStruct.cs’
‘Assets/Scripts/Enemy/LifeBar.cs’
‘Assets/Scripts/Enemy/TargetIndicator.cs’
‘Assets/Scripts/Grid/GridManager.cs’
‘Assets/Scripts/Grid/Tile.cs’
‘Assets/Scripts/Interface/Hud/GentiliFacesHolder.cs’
‘Assets/Scripts/Interface/Hud/UILifesController.cs’
‘Assets/Scripts/Interface/Hud/UIMoneyHud.cs’
‘Assets/Scripts/Interface/Hud/UINumberController.cs’
‘Assets/Scripts/Interface/Hud/UINumberDisplay.cs’
‘Assets/Scripts/Interface/Hud/UIWaveScoreController.cs’
‘Assets/Scripts/Interface/InterfaceController.cs’
‘Assets/Scripts/Interface/PowerupController.cs’
‘Assets/Scripts/Interface/ScoreScreen/ScoreScreen.cs’
‘Assets/Scripts/Interface/TowerMenu/TowerController.cs’
‘Assets/Scripts/Interface/TowerMenu/TowerMenuController.cs’
‘Assets/Scripts/Interface/TowerUpgradeMenu/TowerOptions.cs’
‘Assets/Scripts/Interface/TowerUpgradeMenu/TowerUpgradeController.cs’
‘Assets/Scripts/LoadingScreenController.cs’
‘Assets/Scripts/MainMenu/Buy.cs’
‘Assets/Scripts/MainMenu/ClonepediaController.cs’
‘Assets/Scripts/MainMenu/CreditsController.cs’
‘Assets/Scripts/MainMenu/EstatisticDisplay.cs’
‘Assets/Scripts/MainMenu/Estatisticas.cs’
‘Assets/Scripts/MainMenu/Firulas/BarControlers.cs’
‘Assets/Scripts/MainMenu/Firulas/Nivel.cs’
‘Assets/Scripts/MainMenu/Firulas/RaioController.cs’
‘Assets/Scripts/MainMenu/LevelSelectionController.cs’
‘Assets/Scripts/MainMenu/MainMenu.cs’
‘Assets/Scripts/MainMenu/MenuInGame.cs’
‘Assets/Scripts/MainMenu/OpcoesMenu.cs’
‘Assets/Scripts/MainMenu/Overwrite.cs’
‘Assets/Scripts/MonsterJuice/Achievemnt/AchievementsManager.cs’
‘Assets/Scripts/MonsterJuice/CameraRaycast.cs’
‘Assets/Scripts/MonsterJuice/Core/MJApplication.cs’
‘Assets/Scripts/MonsterJuice/Core/MJBase.cs’
‘Assets/Scripts/MonsterJuice/GUI/MJButton.cs’
‘Assets/Scripts/MonsterJuice/GUI/MenuController.cs’
‘Assets/Scripts/MonsterJuice/GUI/mjRadioButtonController.cs’
‘Assets/Scripts/MonsterJuice/GUI/mjRadioButtonOption.cs’
‘Assets/Scripts/MonsterJuice/HUDFPS.cs’
‘Assets/Scripts/MonsterJuice/Localization/MJLocalizationManager.cs’
‘Assets/Scripts/MonsterJuice/Localization/MJLocalizeObject.cs’
‘Assets/Scripts/MonsterJuice/MJEventDisplay.cs’
‘Assets/Scripts/MonsterJuice/MJGlobal.cs’
‘Assets/Scripts/MonsterJuice/MJLockFPS.cs’
‘Assets/Scripts/MonsterJuice/MJLogger.cs’
‘Assets/Scripts/MonsterJuice/MJSingletonManager.cs’
‘Assets/Scripts/MonsterJuice/MJSoundManager.cs’
‘Assets/Scripts/MonsterJuice/MJToggleBtn.cs’
‘Assets/Scripts/MonsterJuice/MJUIRadioButton.cs’
‘Assets/Scripts/MonsterJuice/UI/MJInput.cs’
‘Assets/Scripts/MonsterJuice/UI/MJInputEvent.cs’
‘Assets/Scripts/MonsterJuice/UI/MJTextInput.cs’
‘Assets/Scripts/MonsterJuice/UI/MJUIButton.cs’
‘Assets/Scripts/MonsterJuice/UI/MJUIToggleButton.cs’
‘Assets/Scripts/MonsterJuice/Utils/GameObjectUtils.cs’
‘Assets/Scripts/MonsterJuice/iTweenHinting.cs’
‘Assets/Scripts/PowerUps/CadeiraController.cs’
‘Assets/Scripts/PowerUps/CadeiraHitController.cs’
‘Assets/Scripts/PowerUps/CharutoController.cs’
‘Assets/Scripts/PowerUps/HahaController.cs’
‘Assets/Scripts/PowerUps/Help/PowerupHelpController.cs’
‘Assets/Scripts/PowerUps/JoaoBoboController.cs’
‘Assets/Scripts/PowerUps/LuvaBoxeController.cs’
‘Assets/Scripts/PowerUps/MaquinaController.cs’
‘Assets/Scripts/PowerUps/MaquinaLavarController.cs’
‘Assets/Scripts/PowerUps/MesaController.cs’
‘Assets/Scripts/PowerUps/PizzaController.cs’
‘Assets/Scripts/PowerUps/RoupaSujaController.cs’
‘Assets/Scripts/PowerUps/SacoController.cs’
‘Assets/Scripts/PowerUps/TomateController.cs’
‘Assets/Scripts/SaveGame/ProgressionController.cs’
‘Assets/Scripts/SaveGame/SaveController.cs’
‘Assets/Scripts/SaveGame/SaveGame.cs’
‘Assets/Scripts/Tower/Ammo/AmmoBebe.cs’
‘Assets/Scripts/Tower/Ammo/AmmoCombustao.cs’
‘Assets/Scripts/Tower/Ammo/AmmoSuper.cs’
‘Assets/Scripts/Tower/Ammo/AmmoVelha.cs’
‘Assets/Scripts/Tower/Ammo/DestroyAmmo.cs’
‘Assets/Scripts/Tower/Gosma.cs’
‘Assets/Scripts/Tower/ObjectStruct.cs’
‘Assets/Scripts/Tower/Tower.cs’
‘Assets/Scripts/Tower/TowerBase.cs’
‘Assets/Scripts/Tower/TowerBebe.cs’
‘Assets/Scripts/Tower/TowerCombustao.cs’
‘Assets/Scripts/Tower/TowerGentilizila.cs’
‘Assets/Scripts/Tower/TowerPrimata.cs’
‘Assets/Scripts/Tower/TowerStruct.cs’
‘Assets/Scripts/Tower/TowerSuper.cs’
‘Assets/Scripts/Tower/TowerVelha.cs’
‘Assets/Scripts/UserFX/MoneyShowController.cs’
‘Assets/Scripts/UserFX/UserFXManager.cs’
‘Assets/Scripts/Waves/SpawnEnemy.cs’
‘Assets/Scripts/Waves/WaveStruct.cs’
‘Assets/Scripts/Waves/Waypoint.cs’

-----CompilerOutput:-stdout–exitcode: 0–compilationhadfailure: False–outfile: Temp/Assembly-CSharp.dll
Compilation succeeded - 148 warning(s)
-----CompilerOutput:-stderr----------
Assets/Scripts/MonsterJuice/UI/MJTextInput.cs(47,17): warning CS0618: UnityEngine.iPhoneKeyboard' is obsolete: iPhoneKeyboard class is deprecated. Please use TouchScreenKeyboard instead.’
Assets/Scripts/Common/DestructibleObject.cs(205,25): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/Common/Level.cs(421,65): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/Cutscene/CutsceneController.cs(157,89): warning CS0618: UnityEngine.iPhoneMovieControlMode' is obsolete: iPhoneMovieControlMode enumeration is deprecated. Please use FullScreenMovieControlMode instead.’
Assets/Scripts/Cutscene/CutsceneController.cs(157,29): warning CS0618: UnityEngine.iPhoneUtils.PlayMovie(string, UnityEngine.Color, UnityEngine.iPhoneMovieControlMode)' is obsolete: PlayMovie method is deprecated. Please use Handheld.PlayFullScreenMovie instead.’
Assets/Scripts/Enemy/LifeBar.cs(10,33): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/Grid/GridManager.cs(361,41): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/Grid/GridManager.cs(398,41): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/Interface/Hud/GentiliFacesHolder.cs(15,53): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/Interface/Hud/GentiliFacesHolder.cs(21,29): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/Interface/Hud/GentiliFacesHolder.cs(31,29): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/Interface/Hud/UINumberDisplay.cs(64,39): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/Interface/Hud/UINumberDisplay.cs(65,41): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/Interface/Hud/UINumberDisplay.cs(81,39): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/Interface/Hud/UINumberDisplay.cs(82,41): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/Interface/Hud/UINumberDisplay.cs(99,39): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/Interface/Hud/UINumberDisplay.cs(100,41): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/Interface/TowerMenu/TowerController.cs(48,35): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/Interface/TowerMenu/TowerController.cs(49,37): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/Interface/TowerMenu/TowerController.cs(55,35): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/Interface/TowerMenu/TowerController.cs(56,37): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/Interface/TowerMenu/TowerMenuController.cs(214,36): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/Interface/TowerMenu/TowerMenuController.cs(215,69): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/Interface/TowerUpgradeMenu/TowerOptions.cs(46,35): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/Interface/TowerUpgradeMenu/TowerOptions.cs(47,37): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/Interface/TowerUpgradeMenu/TowerOptions.cs(53,35): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/Interface/TowerUpgradeMenu/TowerOptions.cs(54,37): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/LoadingScreenController.cs(131,110): warning CS0618: UnityEngine.iPhoneMovieControlMode' is obsolete: iPhoneMovieControlMode enumeration is deprecated. Please use FullScreenMovieControlMode instead.’
Assets/Scripts/LoadingScreenController.cs(131,45): warning CS0618: UnityEngine.iPhoneUtils.PlayMovie(string, UnityEngine.Color, UnityEngine.iPhoneMovieControlMode)' is obsolete: PlayMovie method is deprecated. Please use Handheld.PlayFullScreenMovie instead.’
Assets/Scripts/LoadingScreenController.cs(133,113): warning CS0618: UnityEngine.iPhoneMovieControlMode' is obsolete: iPhoneMovieControlMode enumeration is deprecated. Please use FullScreenMovieControlMode instead.’
Assets/Scripts/LoadingScreenController.cs(133,45): warning CS0618: UnityEngine.iPhoneUtils.PlayMovie(string, UnityEngine.Color, UnityEngine.iPhoneMovieControlMode)' is obsolete: PlayMovie method is deprecated. Please use Handheld.PlayFullScreenMovie instead.’
Assets/Scripts/MainMenu/Buy.cs(10,62): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/MainMenu/Buy.cs(11,62): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/MainMenu/Buy.cs(15,62): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/MainMenu/Buy.cs(16,62): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/MainMenu/Buy.cs(26,62): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/MainMenu/Buy.cs(27,62): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/MonsterJuice/Core/MJBase.cs(73,42): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/MonsterJuice/Core/MJBase.cs(106,34): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/MainMenu/LevelSelectionController.cs(349,28): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/MainMenu/LevelSelectionController.cs(358,28): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/MainMenu/LevelSelectionController.cs(368,28): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/MainMenu/LevelSelectionController.cs(713,57): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/MainMenu/LevelSelectionController.cs(714,56): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/MainMenu/LevelSelectionController.cs(715,57): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/MainMenu/LevelSelectionController.cs(716,57): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/MainMenu/LevelSelectionController.cs(723,20): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/MainMenu/LevelSelectionController.cs(726,61): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/MainMenu/LevelSelectionController.cs(732,20): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/MainMenu/LevelSelectionController.cs(733,69): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/MainMenu/LevelSelectionController.cs(989,127): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/MainMenu/LevelSelectionController.cs(993,95): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/MainMenu/LevelSelectionController.cs(998,127): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/MainMenu/LevelSelectionController.cs(1010,127): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/MainMenu/LevelSelectionController.cs(1014,95): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/MainMenu/LevelSelectionController.cs(1019,127): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/MainMenu/LevelSelectionController.cs(1031,127): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/MainMenu/LevelSelectionController.cs(1035,95): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/MainMenu/LevelSelectionController.cs(1040,127): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/MainMenu/LevelSelectionController.cs(1059,126): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/MainMenu/LevelSelectionController.cs(1063,94): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/MainMenu/LevelSelectionController.cs(1068,126): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/MainMenu/LevelSelectionController.cs(1080,126): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/MainMenu/LevelSelectionController.cs(1084,94): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/MainMenu/LevelSelectionController.cs(1089,126): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/MainMenu/LevelSelectionController.cs(1101,126): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/MainMenu/LevelSelectionController.cs(1105,94): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/MainMenu/LevelSelectionController.cs(1110,126): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/MainMenu/LevelSelectionController.cs(1129,127): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/MainMenu/LevelSelectionController.cs(1133,95): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/MainMenu/LevelSelectionController.cs(1138,127): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/MainMenu/LevelSelectionController.cs(1150,127): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/MainMenu/LevelSelectionController.cs(1154,95): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/MainMenu/LevelSelectionController.cs(1159,127): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/MainMenu/LevelSelectionController.cs(1171,127): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/MainMenu/LevelSelectionController.cs(1175,95): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/MainMenu/LevelSelectionController.cs(1180,127): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/MainMenu/LevelSelectionController.cs(1199,135): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/MainMenu/LevelSelectionController.cs(1203,103): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/MainMenu/LevelSelectionController.cs(1208,135): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/MainMenu/LevelSelectionController.cs(1220,135): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/MainMenu/LevelSelectionController.cs(1224,103): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/MainMenu/LevelSelectionController.cs(1229,135): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/MainMenu/LevelSelectionController.cs(1241,135): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/MainMenu/LevelSelectionController.cs(1245,103): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/MainMenu/LevelSelectionController.cs(1250,135): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/MonsterJuice/GUI/MJButton.cs(64,37): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/MonsterJuice/GUI/MJButton.cs(68,37): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/MonsterJuice/GUI/MJButton.cs(77,24): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/MonsterJuice/GUI/MJButton.cs(90,25): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/MonsterJuice/UI/MJUIButton.cs(83,72): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/MonsterJuice/UI/MJUIButton.cs(93,72): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/MonsterJuice/UI/MJUIButton.cs(107,58): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/MonsterJuice/UI/MJUIButton.cs(128,36): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/MonsterJuice/UI/MJUIButton.cs(140,28): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/MonsterJuice/UI/MJUIButton.cs(150,36): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/MonsterJuice/UI/MJUIButton.cs(159,36): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/MonsterJuice/UI/MJTextInput.cs(97,32): warning CS0618: UnityEngine.iPhoneKeyboard' is obsolete: iPhoneKeyboard class is deprecated. Please use TouchScreenKeyboard instead.’
Assets/Scripts/MonsterJuice/UI/MJTextInput.cs(102,44): warning CS0618: UnityEngine.iPhoneKeyboard' is obsolete: iPhoneKeyboard class is deprecated. Please use TouchScreenKeyboard instead.’
Assets/Scripts/MonsterJuice/UI/MJTextInput.cs(102,81): warning CS0618: UnityEngine.iPhoneKeyboardType' is obsolete: iPhoneKeyboardType enumeration is deprecated. Please use TouchScreenKeyboardType instead.’
Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(98,29): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(99,29): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(100,31): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(101,31): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(103,32): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(104,39): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(106,34): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(107,41): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(109,34): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(110,36): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(121,42): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(124,45): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(125,55): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(130,45): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(131,48): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(137,44): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(140,47): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(141,57): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(146,47): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(147,50): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(155,42): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(158,45): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(159,55): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(164,45): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(165,48): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/PowerUps/MaquinaController.cs(16,25): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/Tower/Ammo/AmmoBebe.cs(80,44): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/Tower/Ammo/AmmoBebe.cs(84,36): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/Tower/Ammo/AmmoCombustao.cs(160,44): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/Tower/Ammo/AmmoCombustao.cs(165,36): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/Tower/Ammo/AmmoVelha.cs(82,44): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/Tower/Ammo/AmmoVelha.cs(88,36): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/Tower/Tower.cs(78,26): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/Tower/Tower.cs(206,26): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/Tower/Tower.cs(218,26): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/Tower/TowerBebe.cs(127,43): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/Tower/TowerCombustao.cs(42,54): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/Tower/TowerCombustao.cs(75,50): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/Tower/TowerCombustao.cs(103,43): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/Tower/TowerSuper.cs(28,27): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/Tower/TowerSuper.cs(78,27): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/Tower/TowerSuper.cs(114,35): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/Tower/TowerVelha.cs(45,54): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/Tower/TowerVelha.cs(64,50): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/Tower/TowerVelha.cs(100,43): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/Waves/SpawnEnemy.cs(135,49): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Scripts/MainMenu/LevelSelectionController.cs(106,24): warning CS0414: The private field LevelSelectionController.currentProductIdentifier' is assigned but its value is never used Assets/Scripts/MainMenu/LevelSelectionController.cs(108,22): warning CS0414: The private field LevelSelectionController.bCanMakePayments’ is assigned but its value is never used
-----EndCompilerOutput---------------

  • Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll
    Assets/Scripts/MonsterJuice/UI/MJTextInput.cs(47,17): warning CS0618: UnityEngine.iPhoneKeyboard' is obsolete: iPhoneKeyboard class is deprecated. Please use TouchScreenKeyboard instead.’

(Filename: Assets/Scripts/MonsterJuice/UI/MJTextInput.cs Line: 47)

Assets/Scripts/Common/DestructibleObject.cs(205,25): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/Common/DestructibleObject.cs Line: 205)

Assets/Scripts/Common/Level.cs(421,65): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/Common/Level.cs Line: 421)

Assets/Scripts/Cutscene/CutsceneController.cs(157,89): warning CS0618: UnityEngine.iPhoneMovieControlMode' is obsolete: iPhoneMovieControlMode enumeration is deprecated. Please use FullScreenMovieControlMode instead.’

(Filename: Assets/Scripts/Cutscene/CutsceneController.cs Line: 157)

Assets/Scripts/Cutscene/CutsceneController.cs(157,29): warning CS0618: UnityEngine.iPhoneUtils.PlayMovie(string, UnityEngine.Color, UnityEngine.iPhoneMovieControlMode)' is obsolete: PlayMovie method is deprecated. Please use Handheld.PlayFullScreenMovie instead.’

(Filename: Assets/Scripts/Cutscene/CutsceneController.cs Line: 157)

Assets/Scripts/Enemy/LifeBar.cs(10,33): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/Enemy/LifeBar.cs Line: 10)

Assets/Scripts/Grid/GridManager.cs(361,41): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/Grid/GridManager.cs Line: 361)

Assets/Scripts/Grid/GridManager.cs(398,41): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/Grid/GridManager.cs Line: 398)

Assets/Scripts/Interface/Hud/GentiliFacesHolder.cs(15,53): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/Interface/Hud/GentiliFacesHolder.cs Line: 15)

Assets/Scripts/Interface/Hud/GentiliFacesHolder.cs(21,29): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/Interface/Hud/GentiliFacesHolder.cs Line: 21)

Assets/Scripts/Interface/Hud/GentiliFacesHolder.cs(31,29): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/Interface/Hud/GentiliFacesHolder.cs Line: 31)

Assets/Scripts/Interface/Hud/UINumberDisplay.cs(64,39): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/Interface/Hud/UINumberDisplay.cs Line: 64)

Assets/Scripts/Interface/Hud/UINumberDisplay.cs(65,41): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/Interface/Hud/UINumberDisplay.cs Line: 65)

Assets/Scripts/Interface/Hud/UINumberDisplay.cs(81,39): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/Interface/Hud/UINumberDisplay.cs Line: 81)

Assets/Scripts/Interface/Hud/UINumberDisplay.cs(82,41): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/Interface/Hud/UINumberDisplay.cs Line: 82)

Assets/Scripts/Interface/Hud/UINumberDisplay.cs(99,39): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/Interface/Hud/UINumberDisplay.cs Line: 99)

Assets/Scripts/Interface/Hud/UINumberDisplay.cs(100,41): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/Interface/Hud/UINumberDisplay.cs Line: 100)

Assets/Scripts/Interface/TowerMenu/TowerController.cs(48,35): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/Interface/TowerMenu/TowerController.cs Line: 48)

Assets/Scripts/Interface/TowerMenu/TowerController.cs(49,37): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/Interface/TowerMenu/TowerController.cs Line: 49)

Assets/Scripts/Interface/TowerMenu/TowerController.cs(55,35): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/Interface/TowerMenu/TowerController.cs Line: 55)

Assets/Scripts/Interface/TowerMenu/TowerController.cs(56,37): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/Interface/TowerMenu/TowerController.cs Line: 56)

Assets/Scripts/Interface/TowerMenu/TowerMenuController.cs(214,36): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/Interface/TowerMenu/TowerMenuController.cs Line: 214)

Assets/Scripts/Interface/TowerMenu/TowerMenuController.cs(215,69): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/Interface/TowerMenu/TowerMenuController.cs Line: 215)

Assets/Scripts/Interface/TowerUpgradeMenu/TowerOptions.cs(46,35): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/Interface/TowerUpgradeMenu/TowerOptions.cs Line: 46)

Assets/Scripts/Interface/TowerUpgradeMenu/TowerOptions.cs(47,37): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/Interface/TowerUpgradeMenu/TowerOptions.cs Line: 47)

Assets/Scripts/Interface/TowerUpgradeMenu/TowerOptions.cs(53,35): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/Interface/TowerUpgradeMenu/TowerOptions.cs Line: 53)

Assets/Scripts/Interface/TowerUpgradeMenu/TowerOptions.cs(54,37): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/Interface/TowerUpgradeMenu/TowerOptions.cs Line: 54)

Assets/Scripts/LoadingScreenController.cs(131,110): warning CS0618: UnityEngine.iPhoneMovieControlMode' is obsolete: iPhoneMovieControlMode enumeration is deprecated. Please use FullScreenMovieControlMode instead.’

(Filename: Assets/Scripts/LoadingScreenController.cs Line: 131)

Assets/Scripts/LoadingScreenController.cs(131,45): warning CS0618: UnityEngine.iPhoneUtils.PlayMovie(string, UnityEngine.Color, UnityEngine.iPhoneMovieControlMode)' is obsolete: PlayMovie method is deprecated. Please use Handheld.PlayFullScreenMovie instead.’

(Filename: Assets/Scripts/LoadingScreenController.cs Line: 131)

Assets/Scripts/LoadingScreenController.cs(133,113): warning CS0618: UnityEngine.iPhoneMovieControlMode' is obsolete: iPhoneMovieControlMode enumeration is deprecated. Please use FullScreenMovieControlMode instead.’

(Filename: Assets/Scripts/LoadingScreenController.cs Line: 133)

Assets/Scripts/LoadingScreenController.cs(133,45): warning CS0618: UnityEngine.iPhoneUtils.PlayMovie(string, UnityEngine.Color, UnityEngine.iPhoneMovieControlMode)' is obsolete: PlayMovie method is deprecated. Please use Handheld.PlayFullScreenMovie instead.’

(Filename: Assets/Scripts/LoadingScreenController.cs Line: 133)

Assets/Scripts/MainMenu/Buy.cs(10,62): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/MainMenu/Buy.cs Line: 10)

Assets/Scripts/MainMenu/Buy.cs(11,62): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/MainMenu/Buy.cs Line: 11)

Assets/Scripts/MainMenu/Buy.cs(15,62): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/MainMenu/Buy.cs Line: 15)

Assets/Scripts/MainMenu/Buy.cs(16,62): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/MainMenu/Buy.cs Line: 16)

Assets/Scripts/MainMenu/Buy.cs(26,62): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/MainMenu/Buy.cs Line: 26)

Assets/Scripts/MainMenu/Buy.cs(27,62): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/MainMenu/Buy.cs Line: 27)

Assets/Scripts/MonsterJuice/Core/MJBase.cs(73,42): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/MonsterJuice/Core/MJBase.cs Line: 73)

Assets/Scripts/MonsterJuice/Core/MJBase.cs(106,34): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/MonsterJuice/Core/MJBase.cs Line: 106)

Assets/Scripts/MainMenu/LevelSelectionController.cs(349,28): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 349)

Assets/Scripts/MainMenu/LevelSelectionController.cs(358,28): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 358)

Assets/Scripts/MainMenu/LevelSelectionController.cs(368,28): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 368)

Assets/Scripts/MainMenu/LevelSelectionController.cs(713,57): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 713)

Assets/Scripts/MainMenu/LevelSelectionController.cs(714,56): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 714)

Assets/Scripts/MainMenu/LevelSelectionController.cs(715,57): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 715)

Assets/Scripts/MainMenu/LevelSelectionController.cs(716,57): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 716)

Assets/Scripts/MainMenu/LevelSelectionController.cs(723,20): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 723)

Assets/Scripts/MainMenu/LevelSelectionController.cs(726,61): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 726)

Assets/Scripts/MainMenu/LevelSelectionController.cs(732,20): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 732)

Assets/Scripts/MainMenu/LevelSelectionController.cs(733,69): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 733)

Assets/Scripts/MainMenu/LevelSelectionController.cs(989,127): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 989)

Assets/Scripts/MainMenu/LevelSelectionController.cs(993,95): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 993)

Assets/Scripts/MainMenu/LevelSelectionController.cs(998,127): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 998)

Assets/Scripts/MainMenu/LevelSelectionController.cs(1010,127): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 1010)

Assets/Scripts/MainMenu/LevelSelectionController.cs(1014,95): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 1014)

Assets/Scripts/MainMenu/LevelSelectionController.cs(1019,127): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 1019)

Assets/Scripts/MainMenu/LevelSelectionController.cs(1031,127): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 1031)

Assets/Scripts/MainMenu/LevelSelectionController.cs(1035,95): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 1035)

Assets/Scripts/MainMenu/LevelSelectionController.cs(1040,127): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 1040)

Assets/Scripts/MainMenu/LevelSelectionController.cs(1059,126): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 1059)

Assets/Scripts/MainMenu/LevelSelectionController.cs(1063,94): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 1063)

Assets/Scripts/MainMenu/LevelSelectionController.cs(1068,126): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 1068)

Assets/Scripts/MainMenu/LevelSelectionController.cs(1080,126): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 1080)

Assets/Scripts/MainMenu/LevelSelectionController.cs(1084,94): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 1084)

Assets/Scripts/MainMenu/LevelSelectionController.cs(1089,126): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 1089)

Assets/Scripts/MainMenu/LevelSelectionController.cs(1101,126): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 1101)

Assets/Scripts/MainMenu/LevelSelectionController.cs(1105,94): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 1105)

Assets/Scripts/MainMenu/LevelSelectionController.cs(1110,126): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 1110)

Assets/Scripts/MainMenu/LevelSelectionController.cs(1129,127): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 1129)

Assets/Scripts/MainMenu/LevelSelectionController.cs(1133,95): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 1133)

Assets/Scripts/MainMenu/LevelSelectionController.cs(1138,127): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 1138)

Assets/Scripts/MainMenu/LevelSelectionController.cs(1150,127): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 1150)

Assets/Scripts/MainMenu/LevelSelectionController.cs(1154,95): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 1154)

Assets/Scripts/MainMenu/LevelSelectionController.cs(1159,127): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 1159)

Assets/Scripts/MainMenu/LevelSelectionController.cs(1171,127): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 1171)

Assets/Scripts/MainMenu/LevelSelectionController.cs(1175,95): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 1175)

Assets/Scripts/MainMenu/LevelSelectionController.cs(1180,127): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 1180)

Assets/Scripts/MainMenu/LevelSelectionController.cs(1199,135): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 1199)

Assets/Scripts/MainMenu/LevelSelectionController.cs(1203,103): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 1203)

Assets/Scripts/MainMenu/LevelSelectionController.cs(1208,135): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 1208)

Assets/Scripts/MainMenu/LevelSelectionController.cs(1220,135): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 1220)

Assets/Scripts/MainMenu/LevelSelectionController.cs(1224,103): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 1224)

Assets/Scripts/MainMenu/LevelSelectionController.cs(1229,135): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 1229)

Assets/Scripts/MainMenu/LevelSelectionController.cs(1241,135): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 1241)

Assets/Scripts/MainMenu/LevelSelectionController.cs(1245,103): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 1245)

Assets/Scripts/MainMenu/LevelSelectionController.cs(1250,135): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 1250)

Assets/Scripts/MonsterJuice/GUI/MJButton.cs(64,37): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/MonsterJuice/GUI/MJButton.cs Line: 64)

Assets/Scripts/MonsterJuice/GUI/MJButton.cs(68,37): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/MonsterJuice/GUI/MJButton.cs Line: 68)

Assets/Scripts/MonsterJuice/GUI/MJButton.cs(77,24): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/MonsterJuice/GUI/MJButton.cs Line: 77)

Assets/Scripts/MonsterJuice/GUI/MJButton.cs(90,25): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/MonsterJuice/GUI/MJButton.cs Line: 90)

Assets/Scripts/MonsterJuice/UI/MJUIButton.cs(83,72): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/MonsterJuice/UI/MJUIButton.cs Line: 83)

Assets/Scripts/MonsterJuice/UI/MJUIButton.cs(93,72): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/MonsterJuice/UI/MJUIButton.cs Line: 93)

Assets/Scripts/MonsterJuice/UI/MJUIButton.cs(107,58): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/MonsterJuice/UI/MJUIButton.cs Line: 107)

Assets/Scripts/MonsterJuice/UI/MJUIButton.cs(128,36): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/MonsterJuice/UI/MJUIButton.cs Line: 128)

Assets/Scripts/MonsterJuice/UI/MJUIButton.cs(140,28): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/MonsterJuice/UI/MJUIButton.cs Line: 140)

Assets/Scripts/MonsterJuice/UI/MJUIButton.cs(150,36): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/MonsterJuice/UI/MJUIButton.cs Line: 150)

Assets/Scripts/MonsterJuice/UI/MJUIButton.cs(159,36): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/MonsterJuice/UI/MJUIButton.cs Line: 159)

Assets/Scripts/MonsterJuice/UI/MJTextInput.cs(97,32): warning CS0618: UnityEngine.iPhoneKeyboard' is obsolete: iPhoneKeyboard class is deprecated. Please use TouchScreenKeyboard instead.’

(Filename: Assets/Scripts/MonsterJuice/UI/MJTextInput.cs Line: 97)

Assets/Scripts/MonsterJuice/UI/MJTextInput.cs(102,44): warning CS0618: UnityEngine.iPhoneKeyboard' is obsolete: iPhoneKeyboard class is deprecated. Please use TouchScreenKeyboard instead.’

(Filename: Assets/Scripts/MonsterJuice/UI/MJTextInput.cs Line: 102)

Assets/Scripts/MonsterJuice/UI/MJTextInput.cs(102,81): warning CS0618: UnityEngine.iPhoneKeyboardType' is obsolete: iPhoneKeyboardType enumeration is deprecated. Please use TouchScreenKeyboardType instead.’

(Filename: Assets/Scripts/MonsterJuice/UI/MJTextInput.cs Line: 102)

Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(98,29): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/PowerUps/Help/PowerupHelpController.cs Line: 98)

Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(99,29): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/PowerUps/Help/PowerupHelpController.cs Line: 99)

Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(100,31): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/PowerUps/Help/PowerupHelpController.cs Line: 100)

Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(101,31): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/PowerUps/Help/PowerupHelpController.cs Line: 101)

Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(103,32): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/PowerUps/Help/PowerupHelpController.cs Line: 103)

Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(104,39): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/PowerUps/Help/PowerupHelpController.cs Line: 104)

Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(106,34): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/PowerUps/Help/PowerupHelpController.cs Line: 106)

Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(107,41): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/PowerUps/Help/PowerupHelpController.cs Line: 107)

Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(109,34): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/PowerUps/Help/PowerupHelpController.cs Line: 109)

Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(110,36): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/PowerUps/Help/PowerupHelpController.cs Line: 110)

Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(121,42): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/PowerUps/Help/PowerupHelpController.cs Line: 121)

Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(124,45): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/PowerUps/Help/PowerupHelpController.cs Line: 124)

Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(125,55): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/PowerUps/Help/PowerupHelpController.cs Line: 125)

Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(130,45): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/PowerUps/Help/PowerupHelpController.cs Line: 130)

Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(131,48): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/PowerUps/Help/PowerupHelpController.cs Line: 131)

Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(137,44): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/PowerUps/Help/PowerupHelpController.cs Line: 137)

Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(140,47): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/PowerUps/Help/PowerupHelpController.cs Line: 140)

Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(141,57): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/PowerUps/Help/PowerupHelpController.cs Line: 141)

Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(146,47): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/PowerUps/Help/PowerupHelpController.cs Line: 146)

Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(147,50): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/PowerUps/Help/PowerupHelpController.cs Line: 147)

Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(155,42): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/PowerUps/Help/PowerupHelpController.cs Line: 155)

Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(158,45): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/PowerUps/Help/PowerupHelpController.cs Line: 158)

Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(159,55): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/PowerUps/Help/PowerupHelpController.cs Line: 159)

Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(164,45): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/PowerUps/Help/PowerupHelpController.cs Line: 164)

Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(165,48): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/PowerUps/Help/PowerupHelpController.cs Line: 165)

Assets/Scripts/PowerUps/MaquinaController.cs(16,25): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/PowerUps/MaquinaController.cs Line: 16)

Assets/Scripts/Tower/Ammo/AmmoBebe.cs(80,44): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/Tower/Ammo/AmmoBebe.cs Line: 80)

Assets/Scripts/Tower/Ammo/AmmoBebe.cs(84,36): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/Tower/Ammo/AmmoBebe.cs Line: 84)

Assets/Scripts/Tower/Ammo/AmmoCombustao.cs(160,44): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/Tower/Ammo/AmmoCombustao.cs Line: 160)

Assets/Scripts/Tower/Ammo/AmmoCombustao.cs(165,36): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/Tower/Ammo/AmmoCombustao.cs Line: 165)

Assets/Scripts/Tower/Ammo/AmmoVelha.cs(82,44): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/Tower/Ammo/AmmoVelha.cs Line: 82)

Assets/Scripts/Tower/Ammo/AmmoVelha.cs(88,36): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/Tower/Ammo/AmmoVelha.cs Line: 88)

Assets/Scripts/Tower/Tower.cs(78,26): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/Tower/Tower.cs Line: 78)

Assets/Scripts/Tower/Tower.cs(206,26): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/Tower/Tower.cs Line: 206)

Assets/Scripts/Tower/Tower.cs(218,26): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/Tower/Tower.cs Line: 218)

Assets/Scripts/Tower/TowerBebe.cs(127,43): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/Tower/TowerBebe.cs Line: 127)

Assets/Scripts/Tower/TowerCombustao.cs(42,54): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/Tower/TowerCombustao.cs Line: 42)

Assets/Scripts/Tower/TowerCombustao.cs(75,50): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/Tower/TowerCombustao.cs Line: 75)

Assets/Scripts/Tower/TowerCombustao.cs(103,43): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/Tower/TowerCombustao.cs Line: 103)

Assets/Scripts/Tower/TowerSuper.cs(28,27): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/Tower/TowerSuper.cs Line: 28)

Assets/Scripts/Tower/TowerSuper.cs(78,27): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/Tower/TowerSuper.cs Line: 78)

Assets/Scripts/Tower/TowerSuper.cs(114,35): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/Tower/TowerSuper.cs Line: 114)

Assets/Scripts/Tower/TowerVelha.cs(45,54): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/Tower/TowerVelha.cs Line: 45)

Assets/Scripts/Tower/TowerVelha.cs(64,50): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/Tower/TowerVelha.cs Line: 64)

Assets/Scripts/Tower/TowerVelha.cs(100,43): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/Tower/TowerVelha.cs Line: 100)

Assets/Scripts/Waves/SpawnEnemy.cs(135,49): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’

(Filename: Assets/Scripts/Waves/SpawnEnemy.cs Line: 135)

Assets/Scripts/MainMenu/LevelSelectionController.cs(106,24): warning CS0414: The private field `LevelSelectionController.currentProductIdentifier’ is assigned but its value is never used

(Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 106)

Assets/Scripts/MainMenu/LevelSelectionController.cs(108,22): warning CS0414: The private field `LevelSelectionController.bCanMakePayments’ is assigned but its value is never used

(Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 108)

  • Finished compile Library/ScriptAssemblies/Assembly-UnityScript.dll
    Begin MonoManager ReloadAssembly
    Platform assembly: /Applications/Unity4/Unity4.app/Contents/Frameworks/Managed/UnityEngine.dll (this message is harmless)
    Platform assembly: /Applications/Unity4/Unity4.app/Contents/Frameworks/Managed/UnityEditor.dll (this message is harmless)
    Non platform assembly: /Users/dennindalke/Development/MonsterJuice/2013/unity-gentili_web/Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll (this message is harmless)
    Loading /Users/dennindalke/Development/MonsterJuice/2013/unity-gentili_web/Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll into Unity Child Domain
    Non platform assembly: /Users/dennindalke/Development/MonsterJuice/2013/unity-gentili_web/Library/ScriptAssemblies/Assembly-CSharp.dll (this message is harmless)
    Loading /Users/dennindalke/Development/MonsterJuice/2013/unity-gentili_web/Library/ScriptAssemblies/Assembly-CSharp.dll into Unity Child Domain
    Non platform assembly: /Users/dennindalke/Development/MonsterJuice/2013/unity-gentili_web/Library/ScriptAssemblies/Assembly-UnityScript.dll (this message is harmless)
    Loading /Users/dennindalke/Development/MonsterJuice/2013/unity-gentili_web/Library/ScriptAssemblies/Assembly-UnityScript.dll into Unity Child Domain
    Non platform assembly: /Users/dennindalke/Development/MonsterJuice/2013/unity-gentili_web/Assets/ex2D/Core/ex2D.Runtime.dll (this message is harmless)
    Loading /Users/dennindalke/Development/MonsterJuice/2013/unity-gentili_web/Assets/ex2D/Core/ex2D.Runtime.dll into Unity Child Domain
    Non platform assembly: /Users/dennindalke/Development/MonsterJuice/2013/unity-gentili_web/Assets/ex2D/Editor/ex2D.Editor.dll (this message is harmless)
    Loading /Users/dennindalke/Development/MonsterJuice/2013/unity-gentili_web/Assets/ex2D/Editor/ex2D.Editor.dll into Unity Child Domain
    Platform assembly: /Applications/Unity4/Unity4.app/Contents/Frameworks/Managed/UnityEditor.Graphs.dll (this message is harmless)
    Loading /Applications/Unity4/Unity4.app/Contents/Frameworks/Managed/UnityEditor.Graphs.dll into Unity Child Domain
    Platform assembly: /Applications/Unity4/Unity4.app/Contents/Frameworks/Mono/lib/mono/2.0/System.Core.dll (this message is harmless)
    Platform assembly: /Applications/Unity4/Unity4.app/Contents/Frameworks/Mono/lib/mono/2.0/System.dll (this message is harmless)
    Platform assembly: /Applications/Unity4/Unity4.app/Contents/Frameworks/Managed/Mono.Cecil.dll (this message is harmless)
    Platform assembly: /Applications/Unity4/Unity4.app/Contents/Frameworks/Mono/lib/mono/2.0/System.Xml.dll (this message is harmless)
    Platform assembly: /Applications/Unity4/Unity4.app/Contents/Frameworks/Mono/lib/mono/2.0/UnityScript.dll (this message is harmless)
    Platform assembly: /Applications/Unity4/Unity4.app/Contents/Frameworks/Managed/ICSharpCode.NRefactory.dll (this message is harmless)
    Mono: successfully reloaded assembly
  • Completed reload, in 0.159 seconds
    Validating Project structure … 0.015687 seconds.
    Refresh, detecting if any assets need to be imported or removed … 0.010809 seconds (Nothing changed)
    Platform assembly: /Applications/Unity4/Unity4.app/Contents/Frameworks/Mono/lib/mono/2.0/System.Xml.Linq.dll (this message is harmless)
  • Assertion at icall.c:1657, condition `mono_loader_get_last_error ()’ not met

Receiving unhandled NULL exception
Launching bug reporter

*** Launching bug reporter due to crashbug.
Obtained 0 stack frames.

Did u just post your Unity Serial?

it’s not really hard to bruteforce those last 4 X’s

Fix these:

Compilation succeeded - 148 warning(s)

Thanks for warning I updated my post, could you remove it from your quotation?

Thanks Mike, actually I’m upgrading an old project made in Unity 3.2 to Unity 4, so that is why the project have so many warnings…

Please submit a bug report as detailed under “Reporting Problems and Bugs” in the Support Section FAQ.

Hi Rene, I submited a bug report with the whole project, while I wait, I would appreciate any help or suggestion, thanks.

Thanks a lot for submitting a report.

Unfortunately, there is little I can offer in terms of immediate help. From the information you supplied in this thread, it looks like a bug in the Mono VM. Changing things around might result in the bug not being triggered but since I have no idea what in particular leads to the crash, I cannot give you any pointers ATM :slight_smile:

However, our support guys are snappy in picking up stuff so there should at least be some more information available soon.

Very thanks Rene, your fast answer gave me some ideais to investigate and I’ll be wait for any information from support. Thank you again.

HAHAHHAHAHAHAHA crack detected :smile:

Even though you edited the post , Google cache still has it. And you have cracked serial :sunglasses: