Hello,
ive got the problem that when i compile scripts it takes 235 seconds to complete. This happens 100% of the time right now. But iam not sure why this is happening. It started slowly yesterday. When it happened like 2 times the day, in the evening it was at 100%.
I took a view at the Editorlogs, when i stopped at this line which should be the cause of this.
RefreshProfiler: Total: 235264.979ms
ImportAndPostprocessOutOfDateAssets: 234961.442ms (232359.617ms without children)
How can i stop this, and what did i do wrong? It came up suddenly.
EDIT: iam on unity 2019.4.19f1
Now i switched to 2019.4.18f1, it worked for 30 minutes. And now the problem is back again. This is so odd. I restored to a point in the project where this wasnt the case. still not getting better.
Already tried to delete the library folder. No success…
EDIT: Now after a few hours and searching i guess i found the root of this problem. I attached the profiler with deep profile for the editor. Saved a script and right after those 4 Minutes i captured the profiler to see what did this.
Seems like i had a problem in a script which i had created 1 year ago. While i cant tell how it can come up now and cause problems like this. Hopefully this is really the case.
Thank you for your time
-Justin