Unity Compiler Error - CS1061

Please use code tags .

The errors are pretty clear. You’re trying to access members that do not exist. It seems to know the controller type though. So open the controller scripts and check for the members that apparently do not exist.
Perhaps you’ve replaced the previous versions with

  • an older version which did not have these members (or has correspoding members with different names)
  • a newer version which does no longer have these members (or has been refactored)
  • a completely different component that (for whatever reason) happens to have the exact same full qualified name
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