Dear Community.
Ive been having these errors in my project since 2 weeks now, and I have no mean in fixing it.
Belive me, i have searched all unity threads on this, i have tried to reinstall unity, reimport all assets, nothing.
This is my final chance, i dont get these console errors:
#1
ApplicationException: Unable to find a suitable compiler
UnityEditor.Scripting.ScriptCompilers.CreateCompilerInstance (MonoIsland island)
#2
KeyNotFoundException: The given key was not present in the dictionary.
System.Collections.Generic.Dictionary2[System.String,UnityEditor.VisualStudioIntegration.ScriptingLanguage].get_Item (System.String key) UnityEditor.VisualStudioIntegration.SolutionSynchronizer.ProjectFile (MonoIsland island, Boolean forVisualStudio) UnityEditor.VisualStudioIntegration.SolutionSynchronizer+c__AnonStorey24.<>m__5C (MonoIsland i) System.Linq.Enumerable+c__Iterator10
2[UnityEditor.Scripting.MonoIsland,System.String].MoveNext ()
System.Collections.Generic.List1[System.String].AddEnumerable (IEnumerable
1 enumerable)
System.Collections.Generic.List1[System.String]..ctor (IEnumerable
1 collection)
System.Linq.Enumerable.ToArray[String] (IEnumerable1 source) UnityEditor.VisualStudioIntegration.SolutionSynchronizer.GetProjectEntries (IEnumerable
1 islands, Boolean forVisualStudio)
UnityEditor.VisualStudioIntegration.SolutionSynchronizer.SolutionText (IEnumerable1 islands, Boolean onlyCSharp) UnityEditor.VisualStudioIntegration.SolutionSynchronizer.SyncSolution (IEnumerable
1 islands)
UnityEditor.VisualStudioIntegration.SolutionSynchronizer.Sync ()
UnityEditor.SyncVS.SyncVisualStudioProjectIfItAlreadyExists ()
#3
Failed to create compiler instance
Please help me
I am very enthusiastic on working with my project and i cant due to this
Thanks for reading