Unity, Could you fix the crashes with shuriken please?

I believe we reported it ages ago on mailing list:

using small camera viewport Rects (ie 0.001) will crash with red NaN errors if out of camera frustum.

It’s not just shuriken either, it’s also raycasts. Basically, I have to put all these if checks in to turn our effects off when we use tiny viewports for various special effect purposes.

Just curious, what would you use such a tiny size for?

Resolution based special effects done fast on mobile.