Unity Crash on attempting to Open Scene, can still load lvl

Hi all, thanks for any help-

just this morning Unity is suddenly acting up. If I choose File > Open Scene > and choose a certain level, it insta-crashes Unity- no error code, no bug report, nothing.

At first, Unity would also freeze for several seconds then crash if I loaded the game level from my “Main Menu” scene. Now, I can at least load the level, but it still freezes for several seconds first, which it never did before. And of course I still can’t actually open the scene to edit it…

Has anyone encountered this before? Can’t find a way around it, just glad to see the scene can still be loaded, at least- it isn’t completly corrupted, or some such.

Thanks!!

any help at all?? I really, REALLY don’t want to rebuild the entire scene!

It’s so odd that it can be loaded just fine, in game, but I can’t open it via Unity and edit it… ARG.

thanks…:frowning:

ok, now it’s starting to happen to my other scenes, too…getting scared here…

Same problem here

I’ve made an entire city and now it’s not opening

Stefaum: necro-save! :smile:

The problem was, and I’m sorry for not posting this earlier, I had a script that had an error in it, and wouldn’t compile. This doesn’t seem to be a problem in Unity 3.5.x, but maybe in rare cases like yours?

Either way, I fixed it by…hmmm…I think I just commented out anything that I thought might be causing the error. If that doesn’t work, go drastic and temporarily remove all the scripts from the project? That’ll cause other problems, but nothing terrible, and your scene should open :slight_smile: Good luck!