Unity Crash on Launch

Hi guys,

Im working on a Mac (10.7.5) Running Unity 3.5.7

When Launching, nothing happens. There is no “force quit” option either, just totally unresponsive.

Looking at the Mac Console im getting this -

12/02/2014 17:40:14.054 mDNSResponder: Bad service type in Michael’s-Mac-Pro._unityiphoneremote._tcp.local. Application protocol name must be underscore plus 1-15 characters. See http://www.dns-sd.org/ServiceTypes.html

12/02/2014 17:40:14.054 mDNSResponder: Bad service type in ._unityiphoneremote._tcp.local. Application protocol name must be underscore plus 1-15 characters. See http://www.dns-sd.org/ServiceTypes.html

12/02/2014 17:40:14.054 mDNSResponder: Bad service type in Michael’s-Mac-Pro._unityiphoneremote._tcp.local. Application protocol name must be underscore plus 1-15 characters. See http://www.dns-sd.org/ServiceTypes.html

Im hoping someone has a clue what this is, as I dont…:face_with_spiral_eyes:

Many thanks,

Mike.

Oh, and I also get this -

12/02/2014 17:39:23.698 Unity: NSDocumentController Info.plist warning: The values of CFBundleTypeRole entries must be ‘Editor’, ‘Viewer’, ‘None’, or ‘Shell’.

Looking around the web, there doesn’t appear to be a clear fix for this.

Also happens when alt + launch Unity > New Project.

Hey!

Can you submit a bug report and then post the report number in this thread for me please?

Thanks

-Mark

We reported the issue a number of hours ago, This is the number given -

Case #00146776

Id use the built in app in the Editor for reporting bugs, but I cant get that far.

Many thanks,

Mike.

Also, tried running Unity 4.1.5 from a fresh download and install with the same issue.

Additionally, tired going to Mavericks. Still no joy.

While opening Unity - hold Alt and create new project. Probably something got corrupted.

Hi, tired that thanks :slight_smile:

We was running the Unity 3 series, the only clear way to resolve the issue was to move to the 4 series which has caused us all sorts of headaches as alot of the functionality we use was based around the 3 series.

We are currently stuck at 4.1.5 due to the fact that 4.2 onwards makes our server assets (5,000+) obsolete. The time it would take to rebundle the assets and test our system would be far too great for us.

Its looking like we as company shall have to look for an alternative to Unity for our Real Time solution, as Unity is proving far too problematic for our purpose and workflow from RT to Scanline.

Just FYI that’s a support case, not a bug report. The bug report app is installed alongside the editor, so you should be able to submit bugs even if the editor doesn’t work.

Hi Graham,

The Unity project was in such a state, the Bug Reporter would not launch either. Im unsure to what the issue was, as no changes were made to the Unity 3.5.7 Project, however it just crashed and burned for some reason. The only option I had was to submit the support case, I was given from noreply@unity3d.com. We sent the request on Friday 13th Feb, it is now the 21st of Feb with no reply.

As Unity becomes more important within the business, we could consider Premium Support. We are a small team within a large company. Im unsure which bracket we fall into with pricing.

Cheers,

Mike

If that case number you gave is correct, there was a conversation with Patrick on the 14th, we haven’t heard from him since we sent a screenshot for him to compare to see if your installation was corrupted.