I have a problem building my project for Android, it always crashes during the process. Previously, I have already built the game several times and an error has never occurred, now that I may do another beta, I do not stop getting that error. It says that it is probably an error in the native libraries, but I have not touched anything there. Here’s what gets me in the previous editor:
Got a SIGSEGV while executing native code. This usually indicates
a fatal error in the mono runtime or one of the native libraries
used by your application.
Received signal SIGSEGV
Stack trace:
0x00007ff65f82c5f4 (Unity) SerializedFile::WriteObject
0x00007ff65f814535 (Unity) PersistentManager::WriteFile
0x00007ff65f8160fd (Unity) PersistentManager::WriteFile
0x00007ff65fd8b4f0 (Unity) WriteBuildSceneFile
0x00007ff65fd79149 (Unity) CompileGameScene
0x00007ff66106033b (Unity) BuildCopyGameScene
0x00007ff661063d18 (Unity) BuildPlayerData
0x00007ff66106d4c8 (Unity) DoBuildPlayer_Build
0x00007ff66106c287 (Unity) DoBuildPlayer
0x00007ff661061de5 (Unity) BuildPlayer
0x00007ff660640685 (Unity) BuildPipeline::BuildPlayerInternalNoCheck
0x00007ff660619adc (Unity) BuildPipeline_CUSTOM_BuildPlayerInternalNoCheck
0x0000019cd7d30d6a (Mono JIT Code) (wrapper managed-to-native) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck (string[ ],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[ ],bool)
0x0000019cd7d3056b (Mono JIT Code) UnityEditor.BuildPlayerWindow/DefaultBuildMethods:BuildPlayer (UnityEditor.BuildPlayerOptions)
0x0000019cd76bd71b (Mono JIT Code) UnityEditor.BuildPlayerWindow:CallBuildMethods (bool,UnityEditor.BuildOptions)
0x0000019cd76b8653 (Mono JIT Code) UnityEditor.BuildPlayerWindow:GUIBuildButtons (UnityEditor.Modules.IBuildWindowExtension,bool,bool,bool,UnityEditor.Build.BuildPlatform)
0x0000019cd76aa0e3 (Mono JIT Code) UnityEditor.BuildPlayerWindow:ShowBuildTargetSettings ()
0x0000019cd568f7cb (Mono JIT Code) UnityEditor.BuildPlayerWindow:OnGUI ()
0x000001998ae981e3 (Mono JIT Code) UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect,UnityEngine.Rect)
0x000001998ae97f53 (Mono JIT Code) UnityEditor.DockArea:smile:rawView (UnityEngine.Rect,UnityEngine.Rect)
0x000001998ae47863 (Mono JIT Code) UnityEditor.DockArea:OldOnGUI ()
0x000001998ae31f08 (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:smile:oOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool)
0x000001998ae30f6b (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool)
0x000001998b2368cb (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,System.Action,bool)
0x000001998b236753 (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,bool)
0x000001998b235fab (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUIRaw (UnityEngine.UIElements.EventBase,bool,bool)
0x000001998b233213 (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUI (UnityEngine.UIElements.EventBase,bool,bool)
0x000001998aaaf87b (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:HandleEvent (UnityEngine.UIElements.EventBase)
0x000001998aa9ded8 (Mono JIT Code) UnityEngine.UIElements.CallbackEventHandler:HandleEventAtTargetPhase (UnityEngine.UIElements.EventBase)
0x000001998b230673 (Mono JIT Code) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:smile:ispatchEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel)
0x000001998aa9c1ae (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:ApplyDispatchingStrategies (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel,bool)
0x000001998aa9bca3 (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel)
0x000001998aaa2043 (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:ProcessEventQueue ()
0x000001998aaa06f3 (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:OpenGate ()
0x000001998aaa063b (Mono JIT Code) UnityEngine.UIElements.EventDispatcherGate:smile:ispose ()
0x000001998aa9bf33 (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel)
0x000001998aa9b603 (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:smile:ispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel,UnityEngine.UIElements.DispatchMode)
0x000001998aa9b47b (Mono JIT Code) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode)
0x000001998adc8f6b (Mono JIT Code) UnityEngine.UIElements.UIElementsUtility:smile:oDispatch (UnityEngine.UIElements.BaseVisualElementPanel)
0x000001998adc868b (Mono JIT Code) UnityEngine.UIElements.UIElementsUtility:UnityEngine.UIElements.IUIElementsUtility.ProcessEvent (int,intptr,bool&)
0x000001998adc848f (Mono JIT Code) UnityEngine.UIElements.UIEventRegistration:ProcessEvent (int,intptr)
0x000001998adc801b (Mono JIT Code) UnityEngine.UIElements.UIEventRegistration/<>c:<.cctor>b__1_2 (int,intptr)
0x000001998adc7e9d (Mono JIT Code) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
0x000001998adc7f4e (Mono JIT Code) (wrapper runtime-invoke) :runtime_invoke_void_int_intptr_intptr& (object,intptr,intptr,intptr)
0x00007ff9b372e640 (mono-2.0-bdwgc) [mini-runtime.c:2812] mono_jit_runtime_invoke
0x00007ff9b36b2ad2 (mono-2.0-bdwgc) [object.c:2921] do_runtime_invoke
0x00007ff9b36bbb2f (mono-2.0-bdwgc) [object.c:2968] mono_runtime_invoke
0x00007ff65f7a5984 (Unity) scripting_method_invoke
0x00007ff65f7a0ff1 (Unity) ScriptingInvocation::Invoke
0x00007ff65f79b2a5 (Unity) ScriptingInvocation::Invoke
0x00007ff65ea7ba0a (Unity) Scripting::UnityEngine::GUIUtilityProxy::ProcessEvent
0x00007ff65fb915f6 (Unity) GUIView::ProcessRetainedMode
0x00007ff66008137d (Unity) GUIView::OnInputEvent
0x00007ff65fb914e2 (Unity) GUIView::ProcessInputEvent
0x00007ff6600823b9 (Unity) GUIView::ProcessEventMessages
0x00007ff66007c48d (Unity) GUIView::GUIViewWndProc
0x00007ffa0807e858 (USER32) CallWindowProcW
0x00007ffa0807e299 (USER32) DispatchMessageW
0x00007ff66005b666 (Unity) MainMessageLoop
0x00007ff66005f3e6 (Unity) WinMain
0x00007ff661b8d662 (Unity) __scrt_common_main_seh
0x00007ffa08467034 (KERNEL32) BaseThreadInitThunk
0x00007ffa096a2651 (ntdll) RtlUserThreadStart