Unity crash when pressing play on all projects

Hey,
Everything was working fine for a very long time. I started a new project yesterday, an today I pressed play (not for the first time) and unity just closed without any errors. There was very little code, but just to make sure I tried to open a new empty project and it happened there too!
It also affected past projects, and nothing seems to work. I tried Restarting and reinstalling unity and it’s the same.
I’m working on 2019.2.12 and I’m working offline, if it’s relevant.
Also, I have Imported mirror and unity project cloner to the most recent project, but not to any of the others.
If someone knows how can I fix this it or something I can try it would be amazing! I’ve lost all hope… I’m trying to see if there’s any way of fixing it without bug report since I’m offline, and have no way of continuing working without a fix.
If you need more info to understand the problem I’ll be happy to provide it.

Well, someone on a different forum found the answer for me. Thought I should post it here if someone needed.

You should definitely back your project somewhere before starting:

First of all, in your project folder try to delete the project settings folder.

If after that it doesn’t work, Try to uninstall this version of unity. Go to %LocalAppData%/Unity folder and delete the editor folder. Reinstall unity and try again.

You can also try to download a different version of Unity and change a project (preferably an empty project so it wont affect any scripts) to that version. This will also reset the editor for all the other versions.

Hoped this will help someone, sorry I can’t provide info about why this happen.