This was happening on all versions of unity so I uninstalled all of my unity versions and unity hub and then reinstalled Unity Hub and Unity 2019.2.15f. When I attempt to open a project the splash screen loads and a few seconds later closes and the editor never launches.
I am able to create a new project with no issues. Both try to connect UPM. Project creation seems to connect successfully, while loading a project seems to fail to connect.
I have include logs from both The editor and UPM for successful project create and a failed project load of the same created project.
UPM log
{"level":"info","message":"Starting Server","timestamp":"2019-12-10T02:00:20.666Z"}
{"level":"info","message":"Server started on port [60404]","timestamp":"2019-12-10T02:00:20.671Z"}
{"level":"info","message":"Health Request received","timestamp":"2019-12-10T02:00:20.745Z"}
{"level":"error","message":"[Unity Package Manager (Upm)]\nParent process [21492] was terminated","timestamp":"2019-12-10T02:00:30.677Z"}
Failure log
Initiating legacy licensing module
LICENSE SYSTEM [2019129 20:47:3] Next license update check is after 2019-12-11T00:23:56
Built from '2019.2/staging' branch; Version is '2019.2.15f1 (dcb72c2e9334) revision 14464812'; Using compiler version '191627012'
OS: 'Windows 10 (10.0.0) 64bit' Language: 'en' Physical Memory: 32602 MB
BatchMode: 0, IsHumanControllingUs: 1, StartBugReporterOnCrash: 1, Is64bit: 1, IsPro: 0
[Package Manager] Server::Start -- Port 54190 was selected
COMMAND LINE ARGUMENTS:
D:\Unity\2019.2.15f1\Editor\Unity.exe
-projectpath
C:\Users\Ken\Documents\New Unity Project (1)
-useHub
-hubIPC
-cloudEnvironment
production
-hubSessionId
58c1dda0-1ae3-11ea-92e0-8988a2bc1380
-accessToken
ZvbLCN5NbMwOYzsJ1JxcYibchUgynj5fa6OJwpfZ9OA011f
Exiting without the bug reporter. Application will terminate with return code 0
UPM log from project creation
{"level":"info","message":"Starting Server","timestamp":"2019-12-10T02:01:59.509Z"}
{"level":"info","message":"Server started on port [55066]","timestamp":"2019-12-10T02:01:59.514Z"}
{"level":"info","message":"Health Request received","timestamp":"2019-12-10T02:01:59.555Z"}
Log from project creation
Initiating legacy licensing module
LICENSE SYSTEM [2019129 20:46:12] Next license update check is after 2019-12-11T00:23:56
Built from '2019.2/staging' branch; Version is '2019.2.15f1 (dcb72c2e9334) revision 14464812'; Using compiler version '191627012'
OS: 'Windows 10 (10.0.0) 64bit' Language: 'en' Physical Memory: 32602 MB
BatchMode: 0, IsHumanControllingUs: 1, StartBugReporterOnCrash: 1, Is64bit: 1, IsPro: 0
[Package Manager] Server::Start -- Port 57414 was selected
COMMAND LINE ARGUMENTS:
D:\Unity\2019.2.15f1\Editor\Unity.exe
-createproject
C:\Users\Ken\Documents\New Unity Project (1)
-cloneFromTemplate
D:\Unity\2019.2.15f1\Editor\Data\Resources\PackageManager\ProjectTemplates\com.unity.template.3d-3.1.4.tgz
-cloudOrganization
undefined
-cloudEnvironment
production
-useHub
-hubIPC
-hubSessionId
58c1dda0-1ae3-11ea-92e0-8988a2bc1380
-accessToken
ZvbLCN5NbMwOYzsJ1JxcYibchUgynj5fa6OJwpfZ9OA011f
C:/Users/Ken/Documents/New Unity Project (1)
Using Asset Import Pipeline V1.
Loading GUID <-> Path mappings...0.000071 seconds
Loading Asset Database...0.009179 seconds
AssetDatabase consistency checks...0.020784 seconds
[Package Manager] Done resolving packages in 2.93s seconds
[Package Manager]
Registered 40 packages:
Packages from [https://packages.unity.com]:
com.unity.collab-proxy@1.2.16 (location: C:\Users\Ken\Documents\New Unity Project (1)\Library\PackageCache\com.unity.collab-proxy@1.2.16)
com.unity.ext.nunit@1.0.0 (location: C:\Users\Ken\Documents\New Unity Project (1)\Library\PackageCache\com.unity.ext.nunit@1.0.0)
com.unity.ide.rider@1.1.0 (location: C:\Users\Ken\Documents\New Unity Project (1)\Library\PackageCache\com.unity.ide.rider@1.1.0)
com.unity.ide.vscode@1.1.3 (location: C:\Users\Ken\Documents\New Unity Project (1)\Library\PackageCache\com.unity.ide.vscode@1.1.3)
com.unity.test-framework@1.0.13 (location: C:\Users\Ken\Documents\New Unity Project (1)\Library\PackageCache\com.unity.test-framework@1.0.13)
com.unity.textmeshpro@2.0.1 (location: C:\Users\Ken\Documents\New Unity Project (1)\Library\PackageCache\com.unity.textmeshpro@2.0.1)
Built-in packages:
com.unity.package-manager-ui@2.2.0 (location: D:\Unity\2019.2.15f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.package-manager-ui)
com.unity.timeline@1.1.0 (location: D:\Unity\2019.2.15f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.timeline)
com.unity.ugui@1.0.0 (location: D:\Unity\2019.2.15f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.ugui)
com.unity.modules.ai@1.0.0 (location: D:\Unity\2019.2.15f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.ai)
com.unity.modules.androidjni@1.0.0 (location: D:\Unity\2019.2.15f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.androidjni)
com.unity.modules.animation@1.0.0 (location: D:\Unity\2019.2.15f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.animation)
com.unity.modules.assetbundle@1.0.0 (location: D:\Unity\2019.2.15f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.assetbundle)
com.unity.modules.audio@1.0.0 (location: D:\Unity\2019.2.15f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.audio)
com.unity.modules.cloth@1.0.0 (location: D:\Unity\2019.2.15f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.cloth)
com.unity.modules.director@1.0.0 (location: D:\Unity\2019.2.15f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.director)
com.unity.modules.imageconversion@1.0.0 (location: D:\Unity\2019.2.15f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.imageconversion)
com.unity.modules.imgui@1.0.0 (location: D:\Unity\2019.2.15f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.imgui)
com.unity.modules.jsonserialize@1.0.0 (location: D:\Unity\2019.2.15f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.jsonserialize)
com.unity.modules.particlesystem@1.0.0 (location: D:\Unity\2019.2.15f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.particlesystem)
com.unity.modules.physics@1.0.0 (location: D:\Unity\2019.2.15f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.physics)
com.unity.modules.physics2d@1.0.0 (location: D:\Unity\2019.2.15f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.physics2d)
com.unity.modules.screencapture@1.0.0 (location: D:\Unity\2019.2.15f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.screencapture)
com.unity.modules.terrain@1.0.0 (location: D:\Unity\2019.2.15f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.terrain)
com.unity.modules.terrainphysics@1.0.0 (location: D:\Unity\2019.2.15f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.terrainphysics)
com.unity.modules.tilemap@1.0.0 (location: D:\Unity\2019.2.15f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.tilemap)
com.unity.modules.ui@1.0.0 (location: D:\Unity\2019.2.15f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.ui)
com.unity.modules.uielements@1.0.0 (location: D:\Unity\2019.2.15f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.uielements)
com.unity.modules.umbra@1.0.0 (location: D:\Unity\2019.2.15f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.umbra)
com.unity.modules.unityanalytics@1.0.0 (location: D:\Unity\2019.2.15f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unityanalytics)
com.unity.modules.unitywebrequest@1.0.0 (location: D:\Unity\2019.2.15f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequest)
com.unity.modules.unitywebrequestassetbundle@1.0.0 (location: D:\Unity\2019.2.15f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequestassetbundle)
com.unity.modules.unitywebrequestaudio@1.0.0 (location: D:\Unity\2019.2.15f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequestaudio)
com.unity.modules.unitywebrequesttexture@1.0.0 (location: D:\Unity\2019.2.15f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequesttexture)
com.unity.modules.unitywebrequestwww@1.0.0 (location: D:\Unity\2019.2.15f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequestwww)
com.unity.modules.vehicles@1.0.0 (location: D:\Unity\2019.2.15f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.vehicles)
com.unity.modules.video@1.0.0 (location: D:\Unity\2019.2.15f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.video)
com.unity.modules.vr@1.0.0 (location: D:\Unity\2019.2.15f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.vr)
com.unity.modules.wind@1.0.0 (location: D:\Unity\2019.2.15f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.wind)
com.unity.modules.xr@1.0.0 (location: D:\Unity\2019.2.15f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.xr)
[XR] No new subsystems found in resolved package list.
[Package Manager] Done registering packages in 0.01s seconds
Refreshing native plugins compatible for Editor in 4.38 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
IsTimeToCheckForNewEditor: Update time 1575942202 current 1575942380
Initialize engine version: 2019.2.15f1 (dcb72c2e9334)
[XR] Discovering subsystems at path D:/Unity/2019.2.15f1/Editor/Data/Resources/UnitySubsystems
[XR] Discovering subsystems at path C:/Users/Ken/Documents/New Unity Project (1)/Assets
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81)
Vendor:
VRAM: 8088 MB
Driver: 26.21.14.4120
[EnlightenBakeManager] m_Clear = false;
Initialize mono
Mono path[0] = 'D:/Unity/2019.2.15f1/Editor/Data/Managed'
Mono path[1] = 'D:/Unity/2019.2.15f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit'
Mono config path = 'D:/Unity/2019.2.15f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56324
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: D:/Unity/2019.2.15f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Registered in 0.001217 seconds.
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 0.12 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 1.236 seconds
Registering precompiled user dll's ...
Registered in 0.047669 seconds.
Platform modules already initialized, skipping
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image C:\Users\Ken\Documents\New Unity Project (1)\Library\PackageCache\com.unity.ext.nunit@1.0.0\net35\unity-custom\nunit.framework.dll
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 0.12 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 1.116 seconds
Platform modules already initialized, skipping
Validating Project structure ... 0.000183 seconds.
Refresh: detecting if any assets need to be imported or removed ...
Unloading 957 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 58.6 MB.
System memory in use after: 58.5 MB.
Unloading 68 unused Assets to reduce memory usage. Loaded Objects now: 1284.
Total: 1.390200 ms (FindLiveObjects: 0.258800 ms CreateObjectMapping: 0.023800 ms MarkObjects: 1.050000 ms DeleteObjects: 0.057300 ms)
Refreshing native plugins compatible for Editor in 0.11 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Refresh: detecting if any assets need to be imported or removed ...
Refreshing native plugins compatible for Editor in 0.11 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Refreshing native plugins compatible for Editor in 0.04 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Refresh Completed time: 0.172329s
Asset Scan time: 0.027291s
Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
Asset Import (Scripting) time: 0.000000s (count: 0)
Post Processs Assets (Scripting) time: 0.000000s
Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
Asset Import (Non Scripting) time: 0.000000s (count: 0)
Post Process Assets (Non Scripting) time: 0.000000s
Dependent Assets to Import Queue time: 0.000000s
Launched and connected shader compiler UnityShaderCompiler.exe after 0.06 seconds
Warming cache for 1219 main assets: 0.001373 seconds elapsed
Initializing Unity extensions:
'D:/Unity/2019.2.15f1/Editor/Data/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll' GUID: 4ba2329b63d54f0187bcaa12486b1b0f
Opening scene 'Assets/Scenes/SampleScene.unity'
Unloading 51 Unused Serialized files (Serialized files now loaded: 0)
Loaded scene 'Assets/Scenes/SampleScene.unity'
Deserialize: 1.472 ms
Integration: 9.265 ms
Integration of assets: 0.002 ms
Thread Wait Time: 17.697 ms
Total Operation Time: 28.436 ms
System memory in use before: 40.0 MB.
System memory in use after: 40.1 MB.
Unloading 54 unused Assets to reduce memory usage. Loaded Objects now: 1317.
Total: 1.556200 ms (FindLiveObjects: 0.298300 ms CreateObjectMapping: 0.025000 ms MarkObjects: 1.184600 ms DeleteObjects: 0.048000 ms)
<RI> Initialized touch support.
<RI> Initialized touch support.
<RI> Initialized touch support.
<RI> Initialized touch support.
<RI> Initialized touch support.
<RI> Initialized touch support.
<RI> Initializing input.
<RI> Input initialized.
[Project] Loading completed in 16.086 seconds ( ** New project created with template 'D:\Unity\2019.2.15f1\Editor\Data\Resources\PackageManager\ProjectTemplates\com.unity.template.3d-3.1.4.tgz' ** )
Project init time: 15.640 seconds
Template init time: 3.054 seconds
Services packages init time: 0.919 seconds
Package Manager init time: 0.208 seconds
Asset Database init time: 3.331 seconds
Global illumination init time: 0.363 seconds
Assemblies load time: 6.701 seconds
Unity extensions init time: 0.000 seconds
Asset Database refresh time: 0.172 seconds
Scene opening time: 0.376 seconds
Launched and connected shader compiler UnityShaderCompiler.exe after 0.08 seconds
EditorUpdateCheck: Response {"updateinterval":3600} updateurl = interval = 3600
Launched and connected shader compiler UnityShaderCompiler.exe after 0.05 seconds
Created GICache directory at C:/Users/Ken/AppData/LocalLow/Unity/Caches/GiCache. Took: 0.033s, timestamps: [16.704 - 16.737]
[00:00:01] Enlighten: Precompute started.
TrimDiskCacheJob: Current cache size 4674mb
[00:00:01] Enlighten: Finished 1 Layout Systems job (0.00s execute, 0.00s integrate, 0.05s wallclock)
[00:00:01] Enlighten: Finished 1 Tetrahedralize Probes job (0.00s execute, 0.00s integrate, 0.05s wallclock)
[00:00:01] Enlighten: Precompute took 0.108633 seconds.
Enlighten scene contents: 0 geometries. 0 instances. 0 systems. 0 probe groups. 0 cube maps. Scene is up-to-date.
[00:00:01] Enlighten: Bake started.
Setting up 6 worker threads for Enlighten.
Thread -> id: 4d78 -> priority: 1
Thread -> id: 1b4c -> priority: 1
Thread -> id: c78 -> priority: 1
Thread -> id: 52a8 -> priority: 1
Thread -> id: d2c -> priority: 1
Thread -> id: 4dfc -> priority: 1
[00:00:01] Enlighten: Finished 1 Create Input Lighting job (0.00s execute, 0.00s integrate, 0.05s wallclock)
[00:00:01] Enlighten: Finished 1 Bake Runtime job (0.11s execute, 0.00s integrate, 0.11s wallclock)
[Optix] Number of Devices = 1
[Optix] context is using local device 0: GeForce GTX 1070 - 8192MB VRAM (available: 6657MB)
[Optix] successfully set up context.
[Optix] removing context.
[00:00:01] Enlighten: Bake took 0.578095 seconds.
[PathTracer] building lightmap data asset.
[PathTracer] Total bake time: 0.052558, raw bake time: 0.000000
UPID request failed, Reason: The requested URL returned error: 404 Not Found (404).
Unknown Unity Connect error (400). Please contact support at support@unity.com while processing request "https://core.cloud.unity3d.com/api/orgs/undefined/projects", HTTP error code 404
.gi::BakeBackendSwitch: Clear() active clients.
[EnlightenBakeManager] m_Clear = false;
[PathTracer] building lightmap data asset.
[PathTracer] Total bake time: 0.058204, raw bake time: 0.000000
gi::BakeBackendSwitch: switching bake backend from 3 to 1.
[00:00:02] Enlighten: Bake started.
[00:00:02] Enlighten: Finished 1 Create Input Lighting job (0.00s execute, 0.00s integrate, 0.05s wallclock)
[00:00:02] Enlighten: Finished 1 Bake Runtime job (0.08s execute, 0.00s integrate, 0.10s wallclock)
[00:00:02] Enlighten: Bake took 0.155812 seconds.
[PathTracer] building lightmap data asset.
[00:00:03] Enlighten: Reflection Probes started.
[00:00:03] Enlighten: Finished 1 Bake Ambient Probe job (0.00s execute, 0.00s integrate, 0.05s wallclock)
[00:00:03] Enlighten: Finished 1 Reflection System job (0.00s execute, 0.00s integrate, 0.05s wallclock)
[00:00:03] Enlighten: LightingDataAsset started.
> Collecting Enlighten data
Refresh: detecting if any assets need to be imported or removed ...
Refreshing native plugins compatible for Editor in 0.45 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Refreshing native plugins compatible for Editor in 0.13 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Refresh Completed time: 0.174102s
Asset Scan time: 0.058824s
Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
Asset Import (Scripting) time: 0.000000s (count: 0)
Post Processs Assets (Scripting) time: 0.000000s
Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
Asset Import (Non Scripting) time: 0.000000s (count: 0)
Post Process Assets (Non Scripting) time: 0.000000s
Dependent Assets to Import Queue time: 0.000000s
[Performance] Application.InitializeProject : 1 samples, Peak. 15.6 s (1.0x), Avg. 15.6 s, Total. 15.64 s (43.0%)
[Performance] Application.PackageManager.StartServer : 1 samples, Peak. 6.01 ms (1.0x), Avg. 6.01 ms, Total. 6.007 ms (0.0%)
[Performance] Application.AcquireProjectLock : 1 samples, Peak. 9.72 ms (1.0x), Avg. 9.72 ms, Total. 9.722 ms (0.0%)
[Performance] Application.InitializeEngineNoGraphics : 1 samples, Peak. 16.4 ms (1.0x), Avg. 16.4 ms, Total. 16.42 ms (0.0%)
[Performance] Application.PackageManager.Initialize : 1 samples, Peak. 208 ms (1.0x), Avg. 208 ms, Total. 208.3 ms (0.6%)
[Performance] CurlRequestCheck : 1 samples, Peak. 14.2 ms (1.0x), Avg. 14.2 ms, Total. 14.21 ms (0.0%)
[Performance] PackageManager::RunRequestSynchronously : 61 samples, Peak. 14.0 ms (6.1x), Avg. 2.31 ms, Total. 140.7 ms (0.4%)
[Performance] Application.EngineGraphics.Initialize : 1 samples, Peak. 110 ms (1.0x), Avg. 110 ms, Total. 109.9 ms (0.3%)
[Performance] Application.GI.Initialize : 1 samples, Peak. 363 ms (1.0x), Avg. 363 ms, Total. 363.2 ms (1.0%)
[Performance] Application.LoadAllDefaultResourcesFromEditor : 1 samples, Peak. 2.61 ms (1.0x), Avg. 2.61 ms, Total. 2.609 ms (0.0%)
[Performance] Application.LoadMonoAssembliesAndRecompileIfNecessary : 1 samples, Peak. 6.70 s (1.0x), Avg. 6.70 s, Total. 6.701 s (18.4%)
[Performance] Application.ReadLicenseInfo : 1 samples, Peak. 272 us (1.0x), Avg. 272 us, Total. 272.2 us (0.0%)
[Performance] Application.AssetDatabase.Refresh : 1 samples, Peak. 172 ms (1.0x), Avg. 172 ms, Total. 172.4 ms (0.5%)
[Performance] Application.OnUsbDevicesChanged : 1 samples, Peak. 3.88 ms (1.0x), Avg. 3.88 ms, Total. 3.877 ms (0.0%)
[Performance] Application.AssetInstanceCacheUpdate : 1 samples, Peak. 1.42 ms (1.0x), Avg. 1.42 ms, Total. 1.422 ms (0.0%)
[Performance] Application.UnityExtensions.Initialize : 1 samples, Peak. 499 us (1.0x), Avg. 499 us, Total. 499.2 us (0.0%)
[Performance] Application.InitializeManagedCompilationPipeline : 1 samples, Peak. 25.1 ms (1.0x), Avg. 25.1 ms, Total. 25.08 ms (0.1%)
[Performance] Application.ExecuteStartups : 1 samples, Peak. 57.9 ms (1.0x), Avg. 57.9 ms, Total. 57.93 ms (0.2%)
[Performance] Application.editorInitializingProject : 1 samples, Peak. 72.7 ms (1.0x), Avg. 72.7 ms, Total. 72.72 ms (0.2%)
[Performance] Application.WriteEditorInstanceJsonFile : 1 samples, Peak. 4.26 ms (1.0x), Avg. 4.26 ms, Total. 4.260 ms (0.0%)
[Performance] Application.CheckForAvailableDiskSpaceInProjectLocationAndEmitW : 1 samples, Peak. 61.9 us (1.0x), Avg. 61.9 us, Total. 61.90 us (0.0%)
[Performance] Application.FinishLoadingProject : 1 samples, Peak. 376 ms (1.0x), Avg. 376 ms, Total. 376.4 ms (1.0%)
[Performance] Application.RestoreLastOpenedScenes : 1 samples, Peak. 372 ms (1.0x), Avg. 372 ms, Total. 371.6 ms (1.0%)
[Performance] SceneVisibilityState::GameObjectChangedScene_Impl : 5 samples, Peak. 100 ns (2.5x), Avg. 40.0 ns, Total. 200.0 ns (0.0%)
[Performance] Application.InvokeFinishedLoadingProject : 1 samples, Peak. 478 us (1.0x), Avg. 478 us, Total. 478.0 us (0.0%)
[Performance] Application.InvokeProjectWasLoaded : 1 samples, Peak. 2.31 ms (1.0x), Avg. 2.31 ms, Total. 2.314 ms (0.0%)
[Performance] Toolbar.Paint : 12 samples, Peak. 273 ms (11.0x), Avg. 24.8 ms, Total. 297.4 ms (0.8%)
[Performance] InspectorWindow.Paint : 18 samples, Peak. 102 ms (13.2x), Avg. 7.72 ms, Total. 139.0 ms (0.4%)
[Performance] InspectorWindow.OnGUI.Layout : 18 samples, Peak. 7.22 ms (16.7x), Avg. 433 us, Total. 7.795 ms (0.0%)
[Performance] InspectorWindow.OnGUI.repaint : 18 samples, Peak. 55.8 us (1.6x), Avg. 34.3 us, Total. 617.2 us (0.0%)
[Performance] SceneHierarchyWindow.Paint : 13 samples, Peak. 54.2 ms (8.3x), Avg. 6.49 ms, Total. 84.43 ms (0.2%)
[Performance] SceneHierarchyWindow.OnGUI.Layout : 13 samples, Peak. 45.1 ms (12.1x), Avg. 3.74 ms, Total. 48.64 ms (0.1%)
[Performance] SceneVisibilityState.IsHierarchyHidden : 26 samples, Peak. 3.90 us (2.5x), Avg. 1.58 us, Total. 41.00 us (0.0%)
[Performance] SceneVisibilityState.IsHiddenByHierarchyRecursive : 26 samples, Peak. 1.90 us (1.9x), Avg. 1.02 us, Total. 26.50 us (0.0%)
[Performance] SceneVisibilityState.HasHiddenGameObjects : 26 samples, Peak. 400 ns (2.0x), Avg. 204 ns, Total. 5.300 us (0.0%)
[Performance] SceneVisibilityState.IsGameObjectHidden : 52 samples, Peak. 800 ns (2.6x), Avg. 312 ns, Total. 16.20 us (0.0%)
[Performance] SceneVisibilityState.AreAllChildrenVisible : 52 samples, Peak. 200 ns (3.0x), Avg. 67.3 ns, Total. 3.500 us (0.0%)
[Performance] SceneHierarchyWindow.OnGUI.repaint : 13 samples, Peak. 3.81 ms (3.9x), Avg. 978 us, Total. 12.71 ms (0.0%)
[Performance] GameView.Paint : 16 samples, Peak. 27.9 ms (5.8x), Avg. 4.83 ms, Total. 77.28 ms (0.2%)
[Performance] GameView.OnGUI.Layout : 16 samples, Peak. 13.1 ms (9.8x), Avg. 1.34 ms, Total. 21.37 ms (0.1%)
[Performance] GameView.OnGUI.repaint : 16 samples, Peak. 12.0 ms (6.5x), Avg. 1.85 ms, Total. 29.59 ms (0.1%)
[Performance] ProjectBrowser.Paint : 3 samples, Peak. 147 ms (2.8x), Avg. 52.0 ms, Total. 156.0 ms (0.4%)
[Performance] ProjectBrowser.OnGUI.Layout : 3 samples, Peak. 134 ms (2.9x), Avg. 45.5 ms, Total. 136.5 ms (0.4%)
[Performance] ProjectBrowser.OnGUI.repaint : 3 samples, Peak. 6.66 ms (1.9x), Avg. 3.53 ms, Total. 10.58 ms (0.0%)
[Performance] AppStatusBar.Paint : 11 samples, Peak. 4.47 ms (3.2x), Avg. 1.40 ms, Total. 15.44 ms (0.0%)
[Performance] ApplicationTickTimer : 1851 samples, Peak. 509 ms (445.7x), Avg. 1.14 ms, Total. 2.114 s (5.8%)
[Performance] License.Tick : 490 samples, Peak. 4.60 us (6.4x), Avg. 717 ns, Total. 351.3 us (0.0%)
[Performance] VCProvider : 1851 samples, Peak. 18.7 us (13.8x), Avg. 1.35 us, Total. 2.502 ms (0.0%)
[Performance] MonoCompiler.Tick : 58 samples, Peak. 32.6 us (2.7x), Avg. 12.0 us, Total. 696.0 us (0.0%)
[Performance] Internal_SwitchSkin : 1851 samples, Peak. 500 ns (5.7x), Avg. 87.0 ns, Total. 161.1 us (0.0%)
[Performance] UnityConnect.Tick : 216 samples, Peak. 504 ms (215.2x), Avg. 2.34 ms, Total. 506.3 ms (1.4%)
[Performance] UnityConnect.PollInfo : 4 samples, Peak. 1000 ns (1.1x), Avg. 900 ns, Total. 3.600 us (0.0%)
[Performance] Collab.Tick : 215 samples, Peak. 610 us (96.9x), Avg. 6.30 us, Total. 1.355 ms (0.0%)
[Performance] CurlRequest.Tick : 113 samples, Peak. 256 us (48.9x), Avg. 5.23 us, Total. 591.2 us (0.0%)
[Performance] WebView.Tick : 490 samples, Peak. 517 us (5.2x), Avg. 100 us, Total. 49.08 ms (0.1%)
[Performance] WebSocketClient.Tick : 113 samples, Peak. 20.6 ms (112.2x), Avg. 183 us, Total. 20.70 ms (0.1%)
[Performance] SceneBackgroundTask.Tick : 77 samples, Peak. 2.90 us (9.0x), Avg. 321 ns, Total. 24.70 us (0.0%)
[Performance] Scheduler.Tick : 837 samples, Peak. 3.70 ms (110.6x), Avg. 33.5 us, Total. 28.03 ms (0.1%)
[Performance] RepaintAllProfilerWindows : 26 samples, Peak. 410 us (22.6x), Avg. 18.1 us, Total. 471.0 us (0.0%)
[Performance] PlayerUpdates.Tick : 215 samples, Peak. 49.9 us (1.8x), Avg. 28.2 us, Total. 6.074 ms (0.0%)
[Performance] GlobalCallbacks : 1851 samples, Peak. 415 ms (1097.9x), Avg. 378 us, Total. 699.3 ms (1.9%)
[Performance] EditorAnalytics.Tick : 48 samples, Peak. 10.4 us (2.5x), Avg. 4.11 us, Total. 197.2 us (0.0%)
[Performance] GI.Tick : 215 samples, Peak. 415 ms (136.7x), Avg. 3.03 ms, Total. 652.5 ms (1.8%)
[Performance] Video.Update : 1851 samples, Peak. 3.90 us (5.1x), Avg. 771 ns, Total. 1.428 ms (0.0%)
[Performance] UnitySynchronization.ExecuteTasks : 214 samples, Peak. 1.47 ms (107.3x), Avg. 13.7 us, Total. 2.938 ms (0.0%)
[Performance] PreloadManager : 1851 samples, Peak. 7.23 ms (592.6x), Avg. 12.2 us, Total. 22.57 ms (0.1%)
[Performance] SceneTracker : 1851 samples, Peak. 23.3 ms (107.0x), Avg. 218 us, Total. 402.6 ms (1.1%)
[Performance] ConsoleLog.Tick : 58 samples, Peak. 144 us (17.6x), Avg. 8.17 us, Total. 474.0 us (0.0%)
[Performance] HierarchyWindow.Tick : 77 samples, Peak. 469 us (73.2x), Avg. 6.41 us, Total. 493.6 us (0.0%)
[Performance] Inspector.Tick : 77 samples, Peak. 56.9 ms (48.3x), Avg. 1.18 ms, Total. 90.66 ms (0.2%)
[Performance] Tooltip.Tick : 214 samples, Peak. 7.86 ms (152.2x), Avg. 51.6 us, Total. 11.05 ms (0.0%)
[Performance] RequestRepaintForPanels : 1851 samples, Peak. 598 us (127.8x), Avg. 4.68 us, Total. 8.656 ms (0.0%)
[Performance] UpdateScene : 1851 samples, Peak. 17.9 ms (443.6x), Avg. 40.3 us, Total. 74.68 ms (0.2%)
[Performance] GUIView.RepaintAll.PlayerLoopController : 6 samples, Peak. 16.6 ms (2.6x), Avg. 6.46 ms, Total. 38.79 ms (0.1%)
[Performance] UpdateTextureStreaming : 1851 samples, Peak. 4.80 us (17.6x), Avg. 273 ns, Total. 505.4 us (0.0%)
[Performance] UpdateVideoTextures : 1851 samples, Peak. 800 ns (3.0x), Avg. 266 ns, Total. 492.1 us (0.0%)
[Performance] PackageImporter.Tick : 58 samples, Peak. 1.30 us (1.7x), Avg. 762 ns, Total. 44.20 us (0.0%)
[Performance] InspectorBackground.Tick : 76 samples, Peak. 1.50 us (1.8x), Avg. 839 ns, Total. 63.80 us (0.0%)
[Performance] ChangeLayoutIfNeeded : 1851 samples, Peak. 2.80 us (15.1x), Avg. 186 ns, Total. 344.2 us (0.0%)
[Performance] AsyncReadManager.ForceCloseFiles : 14 samples, Peak. 23.5 us (6.6x), Avg. 3.54 us, Total. 49.60 us (0.0%)
[Performance] GUIView.RepaintAll.RepaintScene : 1845 samples, Peak. 10.7 ms (159.8x), Avg. 67.3 us, Total. 124.1 ms (0.3%)
Refresh: detecting if any assets need to be imported or removed ...
Refreshing native plugins compatible for Editor in 0.18 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Refreshing native plugins compatible for Editor in 0.16 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Refresh Completed time: 0.246359s
Asset Scan time: 0.034341s
Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
Asset Import (Scripting) time: 0.000000s (count: 0)
Post Processs Assets (Scripting) time: 0.000000s
Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
Asset Import (Non Scripting) time: 0.000000s (count: 0)
Post Process Assets (Non Scripting) time: 0.000000s
Dependent Assets to Import Queue time: 0.000000s
Refresh: detecting if any assets need to be imported or removed ...
Refreshing native plugins compatible for Editor in 0.12 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Refreshing native plugins compatible for Editor in 0.05 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Refresh Completed time: 0.196919s
Asset Scan time: 0.030586s
Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
Asset Import (Scripting) time: 0.000000s (count: 0)
Post Processs Assets (Scripting) time: 0.000000s
Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
Asset Import (Non Scripting) time: 0.000000s (count: 0)
Post Process Assets (Non Scripting) time: 0.000000s
Dependent Assets to Import Queue time: 0.000000s
[Package Manager] Server::Kill -- Server was shutdown
Cleanup mono
Checking for leaked weakptr:
Found no leaked weakptrs.
##utp:{"type":"MemoryLeaks","version":2,"phase":"Immediate","time":1575942410222,"processId":21324,"allocatedMemory":5752562,"memoryLabels":[{"Default":1180},{"NewDelete":5509885},{"Thread":-161},{"Manager":960},{"VertexData":336},{"GfxDevice":240},{"Audio":192},{"Physics":81},{"Serialization":40},{"Terrain":112},{"String":39331},{"DynamicArray":22790},{"HashMap":12914},{"Curl":1376},{"PoolAlloc":8},{"ScriptManager":8962},{"Sprites":8},{"GI":12864},{"VR":3956},{"EditorGui":280},{"EditorUtility":1244},{"AssetImporter":32},{"RestService":248},{"ProgressiveLightmapper":113340},{"UnityConnect":21648},{"Collab":696}]}