Unity crashes if a specific scene is on scene list

,

After adding a shader to my project, I’ve noticed strange behavior in “Scene A”. If I open and run “Scene A” alone in the Scene List, it works perfectly. However, if I try to run the game with all 6 scenes (including “Scene A”) in the Scene List, the game crashes during scene transitions.

In summary:
• The game works fine with only “Scene A” loaded.
• The game works fine with the other 5 scenes loaded (without “Scene A”).
• The game crashes if all 6 scenes are loaded together.

Does anyone have an idea what might be causing this issue?

Check the player.log for errors or post it here.

Unfortunately, neither the iOS nor the Android builds show any significant logs and everything works fine on the editor