After adding a shader to my project, I’ve noticed strange behavior in “Scene A”. If I open and run “Scene A” alone in the Scene List, it works perfectly. However, if I try to run the game with all 6 scenes (including “Scene A”) in the Scene List, the game crashes during scene transitions.
In summary:
• The game works fine with only “Scene A” loaded.
• The game works fine with the other 5 scenes loaded (without “Scene A”).
• The game crashes if all 6 scenes are loaded together.
Does anyone have an idea what might be causing this issue?