Title says the whole thing. But, here are some packages & other info I think might be an affect:
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XR Plugin Management
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XR Interaction Toolkit
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OpenXR Plugin
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Oculus XR Plugin
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Meta XR All-in-One SDK
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2022.3.55f1
I don’t remember exactly when this started, but none of the changes I’ve tried have worked, like Removing/Reimporting Packages & Deleting the “Libraries” folder than reopening the project.
title doesn’t say nothing, you need to give details about the project.
actually before you do that
first check editor logs, see what they say there.
also check windows logs (if you are on windows) see what is stated there.
then eventually start creating an empty project, see if it works, add those packages one by one and test if it works after each one.
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Sorry, I did check the crash log but I can’t seem to tell what’s going on.
This appears at the very end, and appears in every crash log to my knowledge.
Received signal SIGABRT
Obtained 30 stack frames
0x00007ff60c1a27af (Unity) DiagnosticsUtils_Bindings::ForceCrash
0x00007ff60b286d69 (Unity) Utils_CUSTOM_ForceCrash
0x0000020851ebcec1 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.Diagnostics.Utils:ForceCrash (UnityEngine.Diagnostics.ForcedCrashCategory)
0x0000020851ebcc83 (Mono JIT Code) Oculus.Platform.EntitlementCheck.AppEntitlementCheck:OnDisable () (at C:/(path)/Assets/Scripts/AppLabStuff/AppEntitlementCheck.cs:87)
0x000002078e899fb8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007ffcb2de4c7e (mono-2.0-bdwgc) mono_jit_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/mini/mini-runtime.c:3445)
0x00007ffcb2d1d284 (mono-2.0-bdwgc) do_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3068)
0x00007ffcb2d1d3fc (mono-2.0-bdwgc) mono_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3115)
0x00007ff60c2aa8d4 (Unity) scripting_method_invoke
0x00007ff60c2871f4 (Unity) ScriptingInvocation::Invoke
0x00007ff60c2872de (Unity) ScriptingInvocation::InvokeChecked
0x00007ff60c32b4a6 (Unity) SerializableManagedRef::CallMethod
0x00007ff60c2795e2 (Unity) MonoBehaviour::RemoveFromManager
0x00007ff60bbc8d95 (Unity) GameObject::ActivateAwakeRecursivelyInternal
0x00007ff60bbc8bd4 (Unity) GameObject::ActivateAwakeRecursivelyInternal
0x00007ff60bbc8bd4 (Unity) GameObject::ActivateAwakeRecursivelyInternal
0x00007ff60bbc8959 (Unity) GameObject::ActivateAwakeRecursively
0x00007ff60bbcba09 (Unity) GameObject::Deactivate
0x00007ff60bf04d82 (Unity) DestroyObjectHighLevel_Internal
0x00007ff60bf049a4 (Unity) DestroyObjectHighLevel
0x00007ff60bf0fa6e (Unity) DestroyWorldObjects
0x00007ff60d1ff65c (Unity) EditorSceneManager::RestoreSceneBackups
0x00007ff60cef9d61 (Unity) PlayerLoopController::ExitPlayMode
0x00007ff60cf09e30 (Unity) PlayerLoopController::SetIsPlaying
0x00007ff60cf0d580 (Unity) Application::TickTimer
0x00007ff60d39058a (Unity) MainMessageLoop
0x00007ff60d395924 (Unity) WinMain
0x00007ff60e76003e (Unity) __scrt_common_main_seh
0x00007ffd6afce8d7 (KERNEL32) BaseThreadInitThunk
0x00007ffd6bbdfbcc (ntdll) RtlUserThreadStart
From what I can tell, something is causing it to force crash but nothing I removed it making any changes. Not packages I installed before this started, not the package installed when this started happening, which was the Meta XR All-in-One SDK.
probably best to open a bug report. if is something internal to unity code we can’t do nothing anyway.