I’m using GIT for Source Control. I’ve enabled Meta Files within Editor Settings.
Library and Temp folders are excluded as per Unity docs.
When opening the project via Unity on my second PC it crashes as soon as it starts compiling the scripts. I imagine it’s “compiling” as it’s what it says. It crashes while an asset is displayed in the loading window.
EDIT: It seems to crash on Textures! What gives?
Really not sure what to do now. Any ideas?