I get a “Received signal SIGSEGV” error when i run AddressableAssetSettings.CleanPlayerContent();
In build log the last logged line is “Cleaning old addressables.” which is why i believe there is an issue with the addressables system…
As part of our build pipeline we refresh addressables to ensure they’re up to date when building.
private static void RebuildAddressables()
{
UpdateTeamCityProgressStatus.SetProgressStatus("Building Addressables");
Debug.Log("Cleaning old addressables.");
AddressableAssetSettings.CleanPlayerContent();
Debug.Log("Building new addressables.");
AddressableAssetSettings.BuildPlayerContent();
}
Anyone else have the same issue?
6473705–726836–Buildlog.zip (413 KB)