Unity crashes with Access Violation

The Editor as well as standalone build crash on a specific action. Debugging won’t do it for me.

In the error.log I get this message:

mygame.exe caused an Access Violation (0xc0000005)
  in module mygame.exe at 0023:0137ed42.

Is it possible to see what is “at 0023:0137ed42”, so I can identify the issue and resolve it in code?

Read my post here, basically, if your code causes this, reading the stack trace here
C:\Users*User*\AppData\Local\Unity\Editor\Editor.log
should give you more information on what is causing this. Of course that requires you to reproduce the error in the editor

Yeah but My code didn’t cause this error for umteen iterations of Unity but when I updated to 2019.3.12f I’m getting this error