Hi, I’m making a difficulty menu for my game and I’m using about 5 different toggles, one for each difficulty. But when I set up the script with the all toggles unity just crashes, and if I only have one toggle set up then it overpowers the start function. I’m new to unity so, please help.
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class Difficulty: MonoBehaviour
{
public Toggle easy;
public Toggle med;
public Toggle hard;
public Toggle impos;
public Toggle pain;
void Start()
{
easy.isOn = true;
med.isOn = false;
hard.isOn = false;
impos.isOn = false;
pain.isOn = false;
}
public void makeeasy()
{
easy.isOn = true;
med.isOn = false;
hard.isOn = false;
impos.isOn = false;
pain.isOn = false;
}
public void makemed()
{
easy.isOn = false;
med.isOn = true;
hard.isOn = false;
impos.isOn = false;
pain.isOn = false;
}
public void makehard()
{
easy.isOn = false;
med.isOn = false;
hard.isOn = true;
impos.isOn = false;
pain.isOn = false;
}
public void makeimposs()
{
easy.isOn = false;
med.isOn = false;
hard.isOn = false;
impos.isOn = true;
pain.isOn = false;
}
public void makepain()
{
easy.isOn = false;
med.isOn = false;
hard.isOn = false;
impos.isOn = false;
pain.isOn = true;
}