Ok so my Unity crashes maybe every after 10-20 times of running up and what really galls me is the way it loses all the materials references and I have to relink these each time…really galling. Is anyone else having this problem, its pathetic, shame on Unity I’m on the point of chucking this worthless piece of software…just pathetic. If I wanted buggy I’d write my own worthless engine. Sorry but this is getting on nerves now after the 20th time today.
Software is hard. Everything has bugs.
Learn to debug.
Back up your current project. Remove components (sections of script, groups of assets, etc), until the crash stops. Start with large sections and work your way down.
Bugs can be your fault too, especially when you’re working with complex interactions. A null reference in one of my more complex script interactions was crashing Unity unpredictably as well.
Its not the crashes that bother me so much but the way in which the project is “wrecked” when I restore it. As I am using a lot of 3rd party components my only idea for a work around is to manually back the project up every 10 minutes.
while your at it, could you make me a html5 plugin for unity ? =p since your making a game engine
I already have but it keeps crashing