recently, my Unity editor started building up more an more threads until the whole editor freezes.
In the Task-Manager it looks something like this:
Only workaround so far is to kill the process and restart unity. I am running the latest 2018.1 build, but only updated recently, the problem also occured in Unity 2017.3.
The threads start appearing when i build my project and afterwards never dissapear until i close the programm by any means.
If anyone does have a workaround for this or some insight on how to fix this issue i’d be glad to hear about it.