Unity Design Patterns Github

Hi folks! I’ve has some time after finishing up some projects so I wanted to start doing some things that give back to the community.
One thing I see asked and seems fairly mystified is programming design patterns. Admittedly I don’t have a lot of experience with them myself other than the misunderstood singleton. So I decided a good way for me to learn would be to work out some examples of patterns in Unity.
My plan is to work through a bunch of design patterns and post them to this github project so folks can see an example of how to use them in Unity. I will maintain a wiki there so that I can discuss the usage and caveats of each pattern.

I hope many of you find this useful!

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Why not? If anything you’ll get corrections on your use if the design patterns :wink:

That’s welcome too since I’m doing this to learn :slight_smile:

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