So, I’m a guy that along with an entire company, is looking at using Unity for a very large project (can’t say more yet…), so I have some questions to help me/us figure out what it’s gonna take, what to expect, etc.
First, full disclosure: I make PC/Console games. I am very used to Visual Studio, ProDG, etc… I’ve touched every common ‘games’ environment in use over the last 10 years. I am excited about Unity, but I am not used to Macs.
So, what’s a good Mac to get as a developer? Maybe, along with ‘good’, what’s a great Mac to get? iMac good enough? Big monster 8 core Mac the only bearable way to go?
I’m used to Dual Monitors… how’s Unity do with them? Does wanting Dual M. already force me to get a certain type of Mac?
I know Unity has an Asset server… but what about non-Unity dev assets… can I setup a Mac server that will play well with Admins/Management using PCs for their own tasks? Is a PC centric server going to work with Mac assets (that whole dual-fork mac file format thing?)…
Any and all insights, examples, insults, etc… welcomed. Thank you.
Dave