Whenever I build/ build and run in unity(I have it set up to run on a quest 2, so android), i get the error log of "
UnityEditor.BuildPlayerWindow+BuildMethodException: 4 errors
at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (UnityEditor.BuildPlayerOptions options) [0x002da] in <50d8227720e74aff8e8fdaf830f782e9>:0
at UnityEditor.BuildPlayerWindow.CallBuildMethods (System.Boolean askForBuildLocation, UnityEditor.BuildOptions defaultBuildOptions) [0x00080] in <50d8227720e74aff8e8fdaf830f782e9>:0
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
" and "
FAILURE: Build failed with an exception.
- What went wrong:
Execution failed for task â:launcher:mergeReleaseNativeLibsâ.
A failure occurred while executing com.android.build.gradle.internal.tasks.Workers$ActionFacade
More than one file was found with OS independent path âlib/arm64-v8a/libopenxr_loader.soâ. If you are using jniLibs and CMake IMPORTED targets, see Nuevas funciones de la versiĂłn preliminar de Android Studio | Android Studio | Android Developers
-
Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights. -
Get more help at https://help.gradle.org
BUILD FAILED in 1s
Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
" and "
CommandInvokationFailure: Gradle build failed.
C:\Program Files\Unity\Hub\Editor\2022.1.7f1\Editor\Data\PlaybackEngines\AndroidPlayer\OpenJDK\bin\java.exe -classpath âC:\Program Files\Unity\Hub\Editor\2022.1.7f1\Editor\Data\PlaybackEngines\AndroidPlayer\Tools\gradle\lib\gradle-launcher-6.1.1.jarâ org.gradle.launcher.GradleMain â-Dorg.gradle.jvmargs=-Xmx4096mâ âassembleReleaseâ
stderr[
FAILURE: Build failed with an exception.
- What went wrong:
Execution failed for task â:launcher:mergeReleaseNativeLibsâ.
A failure occurred while executing com.android.build.gradle.internal.tasks.Workers$ActionFacade
More than one file was found with OS independent path âlib/arm64-v8a/libopenxr_loader.soâ. If you are using jniLibs and CMake IMPORTED targets, see Nuevas funciones de la versiĂłn preliminar de Android Studio | Android Studio | Android Developers
-
Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights. -
Get more help at https://help.gradle.org
BUILD FAILED in 1s
Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8
]
stdout[
Configure project :launcher
WARNING: The option setting âandroid.enableR8=falseâ is deprecated.
It will be removed in version 5.0 of the Android Gradle plugin.
You will no longer be able to disable R8
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.1.7f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\build-tools\30.0.2\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.1.7f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platform-tools\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.1.7f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-29\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.1.7f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-30\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.1.7f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\tools\package.xml. Probably the SDK is read-only
Task :unityLibrary:preBuild UP-TO-DATE
Task :launcher:preBuild UP-TO-DATE
Task :unityLibrary:preReleaseBuild UP-TO-DATE
Task :launcher:preReleaseBuild UP-TO-DATE
Task :unityLibrary:compileReleaseAidl NO-SOURCE
Task :unityLibrary:packageReleaseRenderscript NO-SOURCE
Task :launcher:generateReleaseBuildConfig UP-TO-DATE
Task :launcher:compileReleaseAidl NO-SOURCE
Task :unityLibrary:compileReleaseRenderscript NO-SOURCE
Task :launcher:compileReleaseRenderscript NO-SOURCE
Task :unityLibrary:generateReleaseResValues UP-TO-DATE
Task :unityLibrary:generateReleaseResources UP-TO-DATE
Task :launcher:javaPreCompileRelease UP-TO-DATE
Task :launcher:generateReleaseResValues UP-TO-DATE
Task :launcher:generateReleaseResources UP-TO-DATE
Task :launcher:createReleaseCompatibleScreenManifests UP-TO-DATE
Task :launcher:extractDeepLinksRelease UP-TO-DATE
Task :unityLibrary:packageReleaseResources UP-TO-DATE
Task :launcher:prepareLintJar UP-TO-DATE
Task :unityLibrary:extractDeepLinksRelease UP-TO-DATE
Task :unityLibrary:processReleaseManifest UP-TO-DATE
Task :unityLibrary:compileReleaseLibraryResources UP-TO-DATE
Task :launcher:mergeReleaseResources UP-TO-DATE
Task :unityLibrary:parseReleaseLocalResources UP-TO-DATE
Task :launcher:processReleaseManifest UP-TO-DATE
Task :launcher:desugarReleaseFileDependencies UP-TO-DATE
Task :launcher:checkReleaseDuplicateClasses UP-TO-DATE
Task :unityLibrary:generateReleaseRFile UP-TO-DATE
Task :launcher:mergeReleaseShaders UP-TO-DATE
Task :unityLibrary:generateReleaseBuildConfig UP-TO-DATE
Task :unityLibrary:javaPreCompileRelease UP-TO-DATE
Task :launcher:processReleaseResources UP-TO-DATE
Task :launcher:mergeExtDexRelease UP-TO-DATE
Task :unityLibrary:compileReleaseJavaWithJavac UP-TO-DATE
Task :launcher:compileReleaseShaders NO-SOURCE
Task :unityLibrary:bundleLibCompileToJarRelease UP-TO-DATE
Task :launcher:generateReleaseAssets UP-TO-DATE
Task :unityLibrary:prepareLintJarForPublish UP-TO-DATE
Task :unityLibrary:bundleLibRuntimeToJarRelease UP-TO-DATE
Task :unityLibrary:mergeReleaseShaders UP-TO-DATE
Task :unityLibrary:compileReleaseShaders NO-SOURCE
Task :launcher:compileReleaseJavaWithJavac UP-TO-DATE
Task :unityLibrary:generateReleaseAssets UP-TO-DATE
Task :launcher:compileReleaseSources UP-TO-DATE
Task :unityLibrary:packageReleaseAssets
Task :unityLibrary:processReleaseJavaRes NO-SOURCE
Task :unityLibrary:bundleLibResRelease NO-SOURCE
Task :unityLibrary:mergeReleaseJniLibFolders UP-TO-DATE
Task :unityLibrary:mergeReleaseNativeLibs UP-TO-DATE
Task :unityLibrary:stripReleaseDebugSymbols UP-TO-DATE
Task :unityLibrary:copyReleaseJniLibsProjectOnly UP-TO-DATE
Task :launcher:lintVitalRelease
Task :launcher:dexBuilderRelease UP-TO-DATE
Task :launcher:mergeDexRelease UP-TO-DATE
Task :launcher:mergeReleaseAssets
Task :launcher:processReleaseJavaRes NO-SOURCE
Task :launcher:mergeReleaseJavaResource UP-TO-DATE
Task :launcher:collectReleaseDependencies UP-TO-DATE
Task :launcher:sdkReleaseDependencyData UP-TO-DATE
Task :launcher:mergeReleaseJniLibFolders UP-TO-DATE
Task :launcher:validateSigningRelease UP-TO-DATE
Task :launcher:mergeReleaseNativeLibs FAILED
43 actionable tasks: 4 executed, 39 up-to-date
]
exit code: 1
UnityEditor.Android.Command.WaitForProgramToRun (UnityEditor.Utils.Program p, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <57714280d6774aa2a9d1c6016d353c12>:0)
UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <57714280d6774aa2a9d1c6016d353c12>:0)
UnityEditor.Android.Command.Run (System.String command, System.String args, System.String workingdir, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <57714280d6774aa2a9d1c6016d353c12>:0)
UnityEditor.Android.AndroidJavaTools.RunJava (System.String args, System.String workingdir, System.Action1[T] progress, System.String error) (at <57714280d6774aa2a9d1c6016d353c12>:0) UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, Unity.Android.Gradle.AndroidGradle androidGradle, System.String workingdir, System.String task, System.Action
1[T] progress) (at <57714280d6774aa2a9d1c6016d353c12>:0)
Rethrow as GradleInvokationException: Gradle build failed
UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, Unity.Android.Gradle.AndroidGradle androidGradle, System.String workingdir, System.String task, System.Action`1[T] progress) (at <57714280d6774aa2a9d1c6016d353c12>:0)
UnityEditor.Android.PostProcessor.Tasks.BuildGradleProject.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <57714280d6774aa2a9d1c6016d353c12>:0)
UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <57714280d6774aa2a9d1c6016d353c12>:0)
Rethrow as BuildFailedException: Exception of type âUnityEditor.Build.BuildFailedExceptionâ was thrown.
UnityEditor.Android.PostProcessor.CancelPostProcess.AbortBuild (System.String title, System.String message, System.Exception ex) (at <57714280d6774aa2a9d1c6016d353c12>:0)
UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <57714280d6774aa2a9d1c6016d353c12>:0)
UnityEditor.Android.PostProcessAndroidPlayer.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args, AndroidPlayerBuildProgram.Data.AndroidPlayerBuildProgramOutput buildProgramOutput) (at <57714280d6774aa2a9d1c6016d353c12>:0)
UnityEditor.Android.AndroidBuildPostprocessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args, UnityEditor.BuildProperties& outProperties) (at <57714280d6774aa2a9d1c6016d353c12>:0)
UnityEditor.PostprocessBuildPlayer.Postprocess (UnityEditor.BuildTargetGroup targetGroup, UnityEditor.BuildTarget target, System.Int32 subtarget, System.String installPath, System.String companyName, System.String productName, System.Int32 width, System.Int32 height, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) (at <50d8227720e74aff8e8fdaf830f782e9>:0)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)
" and "
UnityEditor.BuildPlayerWindow+BuildMethodException: 4 errors
at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (UnityEditor.BuildPlayerOptions options) [0x002da] in <50d8227720e74aff8e8fdaf830f782e9>:0
at UnityEditor.BuildPlayerWindow.CallBuildMethods (System.Boolean askForBuildLocation, UnityEditor.BuildOptions defaultBuildOptions) [0x00080] in <50d8227720e74aff8e8fdaf830f782e9>:0
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
"