As you probably have noticed by now, we have introduced a new download tool for Unity 5, the Unity Download Assistant.
In short, the reason for developing this tool is that the installers in Unity 5 has increased in size, especially with the new Sample Assets, which is greater but also bigger in size, compared to the Standard Packages in Unity 4.x. The idea behind the Download Assistant has been to break down the installer into more manageable chunks, but also to provide a better user experience during downloading and installing Unity.
Although this has undergone internal testing, we have of course received some additional feedback already, by making it publicly available, including:
General: Ability to resume broken download, e.g. if connection is lost
Windows: Slow download speed (at least slower than browser)
OS X: Authentication token “times out”
OS X: Cannot install on non-system drive
We’re working on these issues now.
Please provide additional feedback here on this thread, and we will try to address and fix issues experienced during download/installation process.
Any thoughts on using rsync or similar differential downloading or other patching? It’s nice not having to redownload the example project for each patch release, but it’s only a minor saving. It’s my favourite part of updating KSP.
Install was interrupted during “validating packages” phase. Something caused my kernel_task to consume 14GB of ram. Rebooted. Restarted installer, and it did not resume. It redownloaded everything.
“Validating packages” on second run has been running for 30 minutes, and is still at component “Unity 5 (1 of 4)”. Installd is now using 10.6 GB of real memory. Kernel_task is already at 11.07 GB. Nothing else is running besides the installer and Safari (so I can post this).
I’m running OSX 10.9.5. I have 24GB of RAM, and 1TB free space on system drive.
Giving up install after 45 minutes of “Component: Unity 5 (1 of 4) Validating packages”. System was complaining of too much memory usage again.
Terminated “installd”, and kernel_task (which had grown to 15gb of RAM) released all its extra memory too. So it’s definitely the installer causing the memory to be eaten during the validation stage.
Edit: Unistalled my antivirus (Sophos). Retried installation. Still hangs at validating packages. Still eats up all my application memory. OSX pops up the “your system has run out of application memory” dialog. Terminating installd frees up the memory.
I’m sure this update is really cool. Any chance to get the old installer? I never had any problems with it.
Hi Jaimi, the Download Assistant allows to specify custom download folder for packages. Then when it fails, or if you kill the process, you can install the package manually (by double-clicking them) from the specified folder. Could you try this? I’m curious if the same problem will still happen. Also, there’s a log file located at /var/log/install.log. It would be nice if you can send it to me, or at least have a look if there’s anything interesting.
I’m also running 10.9.5, and I couldn’t repro the memory issues, nor the 45 minute package validation.
Basically, if you run the downloaded package(s) – you’ll get the same result as with the old installer.
Ok - I know what happened, and it was my fault. When it installed, it defaulted to my “bootcamp” partition to install on, and I didn’t notice it was the first one (since it wasn’t before). When I manually selected my default drive, everything worked.
This is probably a known features request, judging by the links in the b14 sticky post, but I would like to be able to choose to download 32-bit versions from a 64-bit computer, while I am working through compatibility issues with native plug-ins.
Please make a normal installer available. I’ve attempted to retry twice with the downloader and both times, it fails right after it finishes downloading. It’s not timing out or anything, it just gets to the end of the download and says there was an error, with no indication what could have happened. I’m not wasting another GB of bandwidth on this unreliable thing.
I’m having a issues downloading Unity 5, once it reaches the final portion of the download it states that is has timed out, when i click on the retry it will say that it is unable to open. My system meets the requirements for the unity 5 and this is the 8 time i tried and my internet connect is very fast can anyone help me?