Unity Downloader is a little too downloady

I’m not sure what the Unity downloader/installer is doing exactly, but while it’s downloading, it basically causes every other network connection on my machine to fail… the browser slows to a crawl, apps all say they’ve been disconnected from the network, Windows services spam the error log, etc. Are you guys doing some kind of trick where you open like a hundred simultaneous threads with different TCP ports going to try to speed up downloading? If so, could you ease back a bit? I know downloading fast is nice and all, but starving the TCP ports for all other services to try to eke out an extra few bits per second is quite rude. :wink:

Have you tried running netstat from a command prompt? You could see exactly how many ports its using.