A while back I did a dynamic storm system for Unreal, thought I’d try it in Unity now.
Progress so far: http://www.calinmatney.com/UnityStuffs/CTMWeather.html
A while back I did a dynamic storm system for Unreal, thought I’d try it in Unity now.
Progress so far: http://www.calinmatney.com/UnityStuffs/CTMWeather.html
looks good man, are you planing to release this in the Unity Assets store?
Yeah with some more tweaks and stuff so any crits are welcome
nice, but the clouds look a bit weird towards the horizon…
lars
Updated the shader to hopefully fix the horizon weirdness a bit. Think I need to throw a randomizing texture though.
cool!
that looks much better.
keep it on!
i am looking forward to see a randomized texture or even different shapes of clouds.
lars