Unity Editor Automatically Re-Position Canvas Problem

Hi there,

I have a big problem. Because of some issues before I patched Unity to 4.6.1p4 today. The patch solved my problems but bring some new problems in it:

I have a Canvas with a Test-Canvas and a Background-Canvas. Test and Background are at the same position, same size same anchor. In booth canvas is the same image. To sum up - booth canvas are the same.

Issue 1
When I press the play button the Test-Canvas is now repositioned and resized, the Background-Canvas is on the same position.

Issue 2 (I repositioned the Test-Canvas to his original position)
When I save the scene and the project and reopen it the Test-Canvas is on another place and has another anchor.

Has anyone a solution for me please?

I think it is more an editor problem so i opend this thread: editor changes size and position of canvas - Unity Engine - Unity Discussions

This frustrates me to no end… Make it stop…

Being frustrated won’t solve the issue, usually.
Check the other thread. The issue is already resolved.
Though a better approach than posting here about such a problem is usually to submit a bug report additionally, such that the developers can have a look at it.

Sorry, I was really mad…

I have the same problem, is there a way to fix this?