Unity Editor - Blurry Editor - *RESOLVED*

My problem has become so much worse. The text and even the graphics within the editor are all blurry. So much so that everything is difficult to see and do not accurately reflect the graphical fidelity I’ve come to expect. This is what I am dealing with. This is new. I’ve been using this rig for two years now, so it’s not my computer. All drivers are up to date. I have no issues with any other application. A forum search yielded very little fruitful aid. The only common “fix” I saw was to disable DPI scaling in the compatibility context menu, but that didn’t do anything at all to fix this. Ergo, I believe the problem to be specifically related to Unity itself. See the attached screenshots for a visual on what I’m dealing with. Specifically note the bluriness of the editor, and the 2D map within. In Tiled, you see a pretty flower in all its graphical glory, whereas int he Unity editor it’s exceedingly blurry. Additionally, the words in the editor itself are blurry (e.g. “Shaded,” “Edit,” “Game,” etc…)

EDIT: It comes to my attention upon re-reading this that I completely failed to actually ask for help. If any goodly soul would be so kind as to offer some guidance with this issue, I would be eternally grateful! Thank you!


UPDATE: I found another fix in which I use the parameters “-force-opengl” on the executable. This helped…somewhat. It makes my IDE usable, at least. However, this is not a true solution, as I no longer have access to the general, overall awesomeness of DX11…and I did as of yesterday.

UPDATE 2: This issue is solved. I took it to Unity Answers as well and a kind soul there suggested I reset all my GPU settings back to default and that did the trick. I had completely forgotten about setting them way down so I could play a new game.