Hey there,
I’m running into some problems where my project will build successfully, but the Unity editor crashes at the of the build. So I get a build that runs just fine, but I have to start the Unity editor again.
Building the same project on my windows computer doesn’t crash Unity.
OS: 10.12.2
Unity version: 5.5.0f3
Sometimes the build process gets stuck at “Postprocessing Player” and I don’t get an error message.
When I do get an error message it always states this:
Exception Type: EXC_BAD_ACCESS (SIGABRT)
Exception Codes: KERN_INVALID_ADDRESS at 0x000000000000009f
Exception Note: EXC_CORPSE_NOTIFY
Each crash gives a different error definition. Here are some examples:
-
abort() called
terminating with uncaught exception of type std::length_error: basic_string::_S_create -
Performing @selector(CompileSceneAutomatic: ) from sender NSMenuItem 0x6000000a4200
abort() called
terminating with uncaught exception of type std::length_error: basic_string::_S_create
I added a full crashreport as an attachment.
Does anybody have any thoughts on how to solve this?