Unity Editor Crash when using HTC Vive

Hello. Is anyone else getting a random crash when using the Vive? I have no reproduction steps because it is random and happens in all our scenes. Does not happen when testing with Oculus Rift or no VR headset.

I am using the latest version of the SteamVR asset store plugin. It possibly just started happening with Unity 5.4.0p3.

I’m getting this too, ever since upgrading to 5.4 and updating the SteamVR plugin to the latest versions… It also seems to be completely random with me too, and the stack trace produced after the crash seems to be different every time.

Is this a known issue?