My unity seems to crash on startup no matter the version or project (yes even with a blank project.
heres my editor log
[LicensingClient] Error: Code 10 while verifying Licensing Client signature (process Id: 10040, path: "C:/Program Files/Unity Hub/UnityLicensingClient_V1/Unity.Licensing.Client.exe")
[Licensing::Module] Warning: LicensingClient has failed validation; ignoring
[LicensingClient] Handshaking with LicensingClient (version: 1.10.3+73871ab)
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-oDL7PuBMHmFo0PcG0rXVI" (connect: 0.00s, validation: 0.01s, handshake: 0.02s)
Entitlement-based licensing initiated
[Licensing::Module] Successfully updated the access token Rh2QGZS_cnvKs8woBsMciNBRzDWUr29nMJEptyLLFKE012f
[LicensingClient] Licenses updated successfully
LICENSE SYSTEM [2022610 12:45:31] Next license update check is after 2022-06-11T19:45:30
LICENSE SYSTEM [2022610 12:45:31] Current license is already valid and activated. Skipping license activation process (Provided username/password will be ignored).
Built from '2021.3/staging' branch; Version is '2021.3.4f1 (cb45f9cae8b7) revision 13321721'; Using compiler version '192829333'; Build Type 'Release'
OS: 'Windows 10 (10.0.19044) 64bit ProfessionalN' Language: 'en' Physical Memory: 16293 MB
[Licensing::Module] Serial number assigned to: "F4-XGRU-66R4-Q59Z-UA2P-XXXX"
BatchMode: 0, IsHumanControllingUs: 1, StartBugReporterOnCrash: 1, Is64bit: 1, IsPro: 0
[Package Manager] Server::Start -- Port 50634 was selected
COMMAND LINE ARGUMENTS:
C:\Program Files\Unity\Hub\Editor\2021.3.4f1\Editor\Unity.exe
-projectpath
C:\Users\woote\My project
-useHub
-hubIPC
-cloudEnvironment
production
-licensingIpc
LicenseClient-oDL7PuBMHmFo0PcG0rXVI
-hubSessionId
a6d32d70-e8f2-11ec-964f-9d534408bacb
-accessToken
Rh2QGZS_cnvKs8woBsMciNBRzDWUr29nMJEptyLLFKE012f
Successfully changed project path to: C:\Users\woote\My project
C:/Users/woote/My project
[UnityMemory] Configuration Parameters - Can be set up in boot.config
"memorysetup-bucket-allocator-granularity=16"
"memorysetup-bucket-allocator-bucket-count=8"
"memorysetup-bucket-allocator-block-size=33554432"
"memorysetup-bucket-allocator-block-count=8"
"memorysetup-main-allocator-block-size=16777216"
"memorysetup-thread-allocator-block-size=16777216"
"memorysetup-gfx-main-allocator-block-size=16777216"
"memorysetup-gfx-thread-allocator-block-size=16777216"
"memorysetup-cache-allocator-block-size=4194304"
"memorysetup-typetree-allocator-block-size=2097152"
"memorysetup-profiler-bucket-allocator-granularity=16"
"memorysetup-profiler-bucket-allocator-bucket-count=8"
"memorysetup-profiler-bucket-allocator-block-size=33554432"
"memorysetup-profiler-bucket-allocator-block-count=8"
"memorysetup-profiler-allocator-block-size=16777216"
"memorysetup-profiler-editor-allocator-block-size=1048576"
"memorysetup-temp-allocator-size-main=16777216"
"memorysetup-job-temp-allocator-block-size=2097152"
"memorysetup-job-temp-allocator-block-size-background=1048576"
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
"memorysetup-temp-allocator-size-background-worker=32768"
"memorysetup-temp-allocator-size-job-worker=262144"
"memorysetup-temp-allocator-size-preload-manager=33554432"
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
"memorysetup-temp-allocator-size-audio-worker=65536"
"memorysetup-temp-allocator-size-cloud-worker=32768"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gfx=262144"
Initializing Microsoft Media Foundation failed. It seems that the Microsoft Media Foundation is not installed on this machine or a newer version of Microsoft Media Foundation is required. To install the necessary libraries please install the Media Feature Pack from https://www.microsoft.com/en-us/search/result.aspx?q=Media+Feature+Pack for your version of Windows.
[Package Manager] Restoring resolved packages state from cache
[Package Manager]
Registered 51 packages:
Packages from [https://packages.unity.com]:
com.unity.collab-proxy@1.15.17 (location: C:\Users\woote\My project\Library\PackageCache\com.unity.collab-proxy@1.15.17)
com.unity.ide.rider@3.0.14 (location: C:\Users\woote\My project\Library\PackageCache\com.unity.ide.rider@3.0.14)
com.unity.ide.visualstudio@2.0.15 (location: C:\Users\woote\My project\Library\PackageCache\com.unity.ide.visualstudio@2.0.15)
com.unity.ide.vscode@1.2.5 (location: C:\Users\woote\My project\Library\PackageCache\com.unity.ide.vscode@1.2.5)
com.unity.test-framework@1.1.31 (location: C:\Users\woote\My project\Library\PackageCache\com.unity.test-framework@1.1.31)
com.unity.textmeshpro@3.0.6 (location: C:\Users\woote\My project\Library\PackageCache\com.unity.textmeshpro@3.0.6)
com.unity.timeline@1.6.4 (location: C:\Users\woote\My project\Library\PackageCache\com.unity.timeline@1.6.4)
com.unity.visualscripting@1.7.8 (location: C:\Users\woote\My project\Library\PackageCache\com.unity.visualscripting@1.7.8)
com.unity.ext.nunit@1.0.6 (location: C:\Users\woote\My project\Library\PackageCache\com.unity.ext.nunit@1.0.6)
com.unity.mathematics@1.2.6 (location: C:\Users\woote\My project\Library\PackageCache\com.unity.mathematics@1.2.6)
com.unity.burst@1.6.5 (location: C:\Users\woote\My project\Library\PackageCache\com.unity.burst@1.6.5)
com.unity.services.core@1.4.0 (location: C:\Users\woote\My project\Library\PackageCache\com.unity.services.core@1.4.0)
com.unity.searcher@4.9.1 (location: C:\Users\woote\My project\Library\PackageCache\com.unity.searcher@4.9.1)
com.unity.nuget.newtonsoft-json@3.0.2 (location: C:\Users\woote\My project\Library\PackageCache\com.unity.nuget.newtonsoft-json@3.0.2)
Built-in packages:
com.unity.render-pipelines.universal@12.1.7 (location: C:\Users\woote\My project\Library\PackageCache\com.unity.render-pipelines.universal@12.1.7)
com.unity.ugui@1.0.0 (location: C:\Users\woote\My project\Library\PackageCache\com.unity.ugui@1.0.0)
com.unity.modules.ai@1.0.0 (location: C:\Users\woote\My project\Library\PackageCache\com.unity.modules.ai@1.0.0)
com.unity.modules.androidjni@1.0.0 (location: C:\Users\woote\My project\Library\PackageCache\com.unity.modules.androidjni@1.0.0)
com.unity.modules.animation@1.0.0 (location: C:\Users\woote\My project\Library\PackageCache\com.unity.modules.animation@1.0.0)
com.unity.modules.assetbundle@1.0.0 (location: C:\Users\woote\My project\Library\PackageCache\com.unity.modules.assetbundle@1.0.0)
com.unity.modules.audio@1.0.0 (location: C:\Users\woote\My project\Library\PackageCache\com.unity.modules.audio@1.0.0)
com.unity.modules.cloth@1.0.0 (location: C:\Users\woote\My project\Library\PackageCache\com.unity.modules.cloth@1.0.0)
com.unity.modules.director@1.0.0 (location: C:\Users\woote\My project\Library\PackageCache\com.unity.modules.director@1.0.0)
com.unity.modules.imageconversion@1.0.0 (location: C:\Users\woote\My project\Library\PackageCache\com.unity.modules.imageconversion@1.0.0)
com.unity.modules.imgui@1.0.0 (location: C:\Users\woote\My project\Library\PackageCache\com.unity.modules.imgui@1.0.0)
com.unity.modules.jsonserialize@1.0.0 (location: C:\Users\woote\My project\Library\PackageCache\com.unity.modules.jsonserialize@1.0.0)
com.unity.modules.particlesystem@1.0.0 (location: C:\Users\woote\My project\Library\PackageCache\com.unity.modules.particlesystem@1.0.0)
com.unity.modules.physics@1.0.0 (location: C:\Users\woote\My project\Library\PackageCache\com.unity.modules.physics@1.0.0)
com.unity.modules.physics2d@1.0.0 (location: C:\Users\woote\My project\Library\PackageCache\com.unity.modules.physics2d@1.0.0)
com.unity.modules.screencapture@1.0.0 (location: C:\Users\woote\My project\Library\PackageCache\com.unity.modules.screencapture@1.0.0)
com.unity.modules.terrain@1.0.0 (location: C:\Users\woote\My project\Library\PackageCache\com.unity.modules.terrain@1.0.0)
com.unity.modules.terrainphysics@1.0.0 (location: C:\Users\woote\My project\Library\PackageCache\com.unity.modules.terrainphysics@1.0.0)
com.unity.modules.tilemap@1.0.0 (location: C:\Users\woote\My project\Library\PackageCache\com.unity.modules.tilemap@1.0.0)
com.unity.modules.ui@1.0.0 (location: C:\Users\woote\My project\Library\PackageCache\com.unity.modules.ui@1.0.0)
com.unity.modules.uielements@1.0.0 (location: C:\Users\woote\My project\Library\PackageCache\com.unity.modules.uielements@1.0.0)
com.unity.modules.umbra@1.0.0 (location: C:\Users\woote\My project\Library\PackageCache\com.unity.modules.umbra@1.0.0)
com.unity.modules.unityanalytics@1.0.0 (location: C:\Users\woote\My project\Library\PackageCache\com.unity.modules.unityanalytics@1.0.0)
com.unity.modules.unitywebrequest@1.0.0 (location: C:\Users\woote\My project\Library\PackageCache\com.unity.modules.unitywebrequest@1.0.0)
com.unity.modules.unitywebrequestassetbundle@1.0.0 (location: C:\Users\woote\My project\Library\PackageCache\com.unity.modules.unitywebrequestassetbundle@1.0.0)
com.unity.modules.unitywebrequestaudio@1.0.0 (location: C:\Users\woote\My project\Library\PackageCache\com.unity.modules.unitywebrequestaudio@1.0.0)
com.unity.modules.unitywebrequesttexture@1.0.0 (location: C:\Users\woote\My project\Library\PackageCache\com.unity.modules.unitywebrequesttexture@1.0.0)
com.unity.modules.unitywebrequestwww@1.0.0 (location: C:\Users\woote\My project\Library\PackageCache\com.unity.modules.unitywebrequestwww@1.0.0)
com.unity.modules.vehicles@1.0.0 (location: C:\Users\woote\My project\Library\PackageCache\com.unity.modules.vehicles@1.0.0)
com.unity.modules.video@1.0.0 (location: C:\Users\woote\My project\Library\PackageCache\com.unity.modules.video@1.0.0)
com.unity.modules.vr@1.0.0 (location: C:\Users\woote\My project\Library\PackageCache\com.unity.modules.vr@1.0.0)
com.unity.modules.wind@1.0.0 (location: C:\Users\woote\My project\Library\PackageCache\com.unity.modules.wind@1.0.0)
com.unity.modules.xr@1.0.0 (location: C:\Users\woote\My project\Library\PackageCache\com.unity.modules.xr@1.0.0)
com.unity.modules.subsystems@1.0.0 (location: C:\Users\woote\My project\Library\PackageCache\com.unity.modules.subsystems@1.0.0)
com.unity.modules.uielementsnative@1.0.0 (location: C:\Users\woote\My project\Library\PackageCache\com.unity.modules.uielementsnative@1.0.0)
com.unity.render-pipelines.core@12.1.7 (location: C:\Users\woote\My project\Library\PackageCache\com.unity.render-pipelines.core@12.1.7)
com.unity.shadergraph@12.1.7 (location: C:\Users\woote\My project\Library\PackageCache\com.unity.shadergraph@12.1.7)
[Subsystems] No new subsystems found in resolved package list.
Package Manager log level set to [2]
[Package Manager] Done registering packages in 0.05s seconds
Refreshing native plugins compatible for Editor in 8.06 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 2021.3.4f1 (cb45f9cae8b7)
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2021.3.4f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path C:/Users/woote/My project/Assets
GfxDevice: creating device client; threaded=1; jobified=0
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce RTX 2070 SUPER (ID=0x1e84)
Vendor: NVIDIA
VRAM: 8011 MB
Driver: 30.0.15.1295
Initialize mono
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2021.3.4f1/Editor/Data/Managed'
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2021.3.4f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/Program Files/Unity/Hub/Editor/2021.3.4f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56824
Using cacheserver namespaces - metadata:defaultmetadata, artifacts:defaultartifacts
Using cacheserver namespaces - metadata:defaultmetadata, artifacts:defaultartifacts
ImportWorker Server TCP listen port: 0
AcceleratorClientConnectionCallback - disconnected - :0
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.3.4f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.3.4f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Registered in 0.007226 seconds.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Refreshing native plugins compatible for Editor in 2.79 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 0.482 seconds
Domain Reload Profiling:
ReloadAssembly (483ms)
BeginReloadAssembly (59ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (0ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (1ms)
EndReloadAssembly (323ms)
LoadAssemblies (57ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (93ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (23ms)
SetupLoadedEditorAssemblies (162ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (8ms)
SetLoadedEditorAssemblies (0ms)
RefreshPlugins (3ms)
BeforeProcessingInitializeOnLoad (1ms)
ProcessInitializeOnLoadAttributes (113ms)
ProcessInitializeOnLoadMethodAttributes (37ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (0ms)
Platform modules already initialized, skipping
Application.AssetDatabase Initial Refresh Start
Initializing Microsoft Media Foundation failed. It seems that the Microsoft Media Foundation is not installed on this machine or a newer version of Microsoft Media Foundation is required. To install the necessary libraries please install the Media Feature Pack from https://www.microsoft.com/en-us/search/result.aspx?q=Media+Feature+Pack for your version of Windows.
Registering precompiled user dll's ...
Registered in 0.006954 seconds.
Starting: C:\Program Files\Unity\Hub\Editor\2021.3.4f1\Editor\Data\bee_backend.exe --profile="Library/Bee/backend_profiler0.traceevents" --stdin-canary --dagfile="Library/Bee/1900b0aE.dag" --continue-on-failure ScriptAssemblies
WorkingDir: C:/Users/woote/My project
ExitCode: 0 Duration: 0s104ms
*** Tundra build success (0.07 seconds), 0 items updated, 620 evaluated
AssetDatabase: script compilation time: 0.402994s
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image C:\Users\woote\My project\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Symbol file LoadedFromMemory doesn't match image C:\Users\woote\My project\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Refreshing native plugins compatible for Editor in 95.45 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 1.410 seconds
Domain Reload Profiling:
ReloadAssembly (1411ms)
BeginReloadAssembly (108ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (5ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (27ms)
EndReloadAssembly (1214ms)
LoadAssemblies (70ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (234ms)
ReleaseScriptCaches (1ms)
RebuildScriptCaches (48ms)
SetupLoadedEditorAssemblies (802ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (11ms)
SetLoadedEditorAssemblies (0ms)
RefreshPlugins (96ms)
BeforeProcessingInitializeOnLoad (97ms)
ProcessInitializeOnLoadAttributes (499ms)
ProcessInitializeOnLoadMethodAttributes (91ms)
AfterProcessingInitializeOnLoad (7ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (7ms)
Platform modules already initialized, skipping
Registering precompiled user dll's ...
Registered in 0.021498 seconds.
Asset Pipeline Refresh: Total: 3.667 seconds - Initiated by InitialRefreshV2(ForceSynchronousImport)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=744 ms
Asset DB Callback time: managed=54 ms, native=1 ms
Scripting: domain reloads=1, domain reload time=1526 ms, compile time=404 ms, other=935 ms
Project Asset Count: scripts=5929, non-scripts=1670
Asset File Changes: new=0, changed=0, moved=0, deleted=0
Scan Filter Count: 1
InvokeBeforeRefreshCallbacks: 1.298ms
ApplyChangesToAssetFolders: 0.058ms
Scan: 361.448ms
OnSourceAssetsModified: 0.001ms
InitializeImportedAssetsSnapshot: 14.498ms
GetAllGuidsForCategorization: 1.080ms
CategorizeAssets: 201.635ms
ImportOutOfDateAssets: 2934.468ms (2528.104ms without children)
CompileScripts: 404.283ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.160ms
InitializingProgressBar: 0.023ms
PostProcessAllAssetNotificationsAddChangedAssets: 0.675ms
OnDemandSchedulerStart: 0.224ms
ReloadSourceAssets: 1.314ms
UnloadImportedAssets: 39.590ms
PostProcessAllAssets: 54.190ms
GatherAllCurrentPrimaryArtifactRevisions: 0.000ms
UnloadStreamsBegin: 0.944ms
LoadedImportedAssetsSnapshotReleaseGCHandles: 2.469ms
GetLoadedSourceAssetsSnapshot: 1.554ms
PersistCurrentRevisions: 0.213ms
UnloadStreamsEnd: 0.037ms
GenerateScriptTypeHashes: 2.456ms
Untracked: 106.198ms
Application.AssetDatabase Initial Refresh End
Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds
Scanning for USB devices : 6.289ms
Initializing Unity extensions:
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
[MODES] Loading mode Default (0) for mode-current-id-My project
Unloading 155 Unused Serialized files (Serialized files now loaded: 0)
ProgressiveSceneManager::Cancel()
Loaded scene 'Assets/Scenes/SampleScene.unity'
Deserialize: 3.176 ms
Integration: 25.862 ms
Integration of assets: 1.873 ms
Thread Wait Time: 0.010 ms
Total Operation Time: 30.921 ms
Unloading 194 unused Assets / (1.1 MB). Loaded Objects now: 5559.
Memory consumption went from 138.4 MB to 137.4 MB.
Total: 4.419200 ms (FindLiveObjects: 0.492900 ms CreateObjectMapping: 0.156000 ms MarkObjects: 3.281400 ms DeleteObjects: 0.488200 ms)
[LAYOUT] About to load UserSettings\Layouts\default-2021.dwlt, keepMainWindow=False
<RI> Initialized touch support.
<RI> Initialized touch support.
<RI> Initialized touch support.
<RI> Initialized touch support.
<RI> Initialized touch support.
<RI> Initialized touch support.
[MODES] ModeService[default].InitializeCurrentMode
[MODES] ModeService[default].RaiseModeChanged(default, default)
IsTimeToCheckForNewEditor: Update time 1654889830 current 1654890338
<RI> Initializing input.
XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.
[Project] Loading completed in 8.589 seconds
Project init time: 0.000 seconds
Template init time: 0.000 seconds
Package Manager init time: 0.000 seconds
Asset Database init time: 0.000 seconds
Global illumination init time: 0.000 seconds
Assemblies load time: 0.000 seconds
Unity extensions init time: 0.001 seconds
Asset Database refresh time: 0.000 seconds
Scene opening time: 0.000 seconds
Starting new worker id: 0 with log in C:/Users/woote/My project/Logs/AssetImportWorker0.log
Starting new worker id: 1 with log in C:/Users/woote/My project/Logs/AssetImportWorker1.log
EditorUpdateCheck: Failed Cert verify failed: UNITYTLS_X509VERIFY_FLAG_USER_ERROR1
Created GICache directory at C:/Users/woote/AppData/LocalLow/Unity/Caches/GiCache. Took: 0.022s, timestamps: [9.296 - 9.318]
gi::BakeBackendSwitch: switching bake backend from 3 to 1.
Setting up 8 worker threads for Enlighten.
[00:00:01] Builtin Sky manager started.
[00:00:01] Finished 1 Bake Ambient Probe job (0.00s execute, 0.00s integrate, 0.25s wallclock)
[Licensing::Module] Successfully updated access token: "Rh2QGZS_"... (expires: 2023-06-10 19:45:39 GMT)
[Licensing::Module] Successfully updated access token: "Rh2QGZS_"... (expires: 2023-06-10 19:45:40 GMT)
Starting cubemap convolution for '' (size 128)
...took 0.054 seconds
ispc_texcomp/kernel.ispc:3208:13: Assertion failed: qep[i * 4 + p] - qep[p] <= 7