I am using Unity 4.6.4f. But this issue has been the same across all version of Unity on my iMac since 3.x.
On first run opening a scene works fine. But opening another scene will ALWAYS crash the program. There is no issue with the scene it is simply the action of opening a second scene.
If I open a file dialog box to save a scene then the listing in the scene folder will never show up, as a result if I try and save the scene then the program will crash. I can save a scene that has already been created by using save scene and therefore not opening the file dialog box. I am on OS X Yosemite but this happened in Snow Leopard and Mavericks.
This bug is so frustrating and a bug fix would be greatly appreciated.
No, that looks like a support ticket reference. When you submit a bug you’ll get an email reply from our bug tracker, which will be a 6 digit number, probably starting with a 6.
Can you include a project so the QA guys have something to explore. I can guarantee that they’ll be able to create a project and monkey around with scenes. Some step-by-step instructions, or a small video capture will be helpful.
I could include a project. But this issue is not project specific it happens with every Unity project. All a video will show is me opening a new scene. The activity monitor cursor appears for about 10 secs - then the Bug Report app opens and I have to Force Quit both apps. When I relaunch I can open the scene I was trying to open without any problem, but if I then try to switch scene Unity will crash again. The crash occurs if I open a Scene from the File menu or by double clicking the scene in the Project window.
I often have a problem creating a build. The file dialog appears but it shows an empty folder. If this occurs then continuing to do a build will guarantee a crash. Instead I have to close Unity and reopen and then do a build.
Okay… So there must be some unique to your machines/setup. Replicating this behaviour by the QA team is going to be hard. Not sure what else to recommend.
Interesting. Are you on a Mac?
My problem hasn’t been resolved. But if this affects more than one user then Unity might do something about it. It drives me mad. Everytime I load a scene I hope it will work but it never does after the first load.
Actually this happens to me too and is really frustrating. If I open Unity and there is no scene open, I can open my scene and work perfectly. However if I open another scene and then try to open the problematic scene Unity crashes. It only happens with that scene, I don’t know whats happening.
I’m uploading the Editor log (as pdf) where I open first “GameScene2” which works perfectly. Then open “GameScene” (the problematic scene) and Unity crashes.