Every time I try to open a project, the Editor doesn’t start up, it even doesn’t show the bug report window. The one thing I could find about the problem is that if I try opening Unity by terminal, it shows “Aborted (core dumped)”, and opening as root, only “Aborted”.
My PC is using Arch Linux amd64 (updated)
Intel Drivers
unity-editor 1:5.5.0p1+20161220-1 (from AUR)
4GiB RAM
I found this post which is very similar, but nobody answer it.
https://forum.unity3d.com/threads/aborted-core-dumped-error.400295/
These are the logs of the editor:
/home//.config/unity3d/editor.log
mono profile = ‘/opt/Unity/Editor/Data/Mono/lib/mono/2.0’
Initialize mono
Mono path[0] = ‘/opt/Unity/Editor/Data/Managed’
Mono path[1] = ‘/opt/Unity/Editor/Data/Mono/lib/mono/2.0’
Mono path[2] = ‘/opt/Unity/Editor/Data/UnityScript’
Mono path[3] = ‘/opt/Unity/Editor/Data/Mono/lib/mono/2.0’
Mono config path = ‘/opt/Unity/Editor/Data/Mono/etc’
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,defer=y,address=0.0.0.0:56122
Desktop is 1366 x 768 @ 60 Hz
Selecting FBConfig
GLX_FBCONFIG_ID=100
GLX_BUFFER_SIZE=32
GLX_DOUBLEBUFFER=1
GLX_RED_SIZE=8
GLX_GREEN_SIZE=8
GLX_BLUE_SIZE=8
GLX_ALPHA_SIZE=8
GLX_DEPTH_SIZE=24
GLX_STENCIL_SIZE=8
GLX_SAMPLES_ARB=0
GLX_SAMPLE_BUFFERS_ARB=0
GLX_STEREO=0
GLX_CONFIG_CAVEAT=NONE
LICENSE SYSTEM [2017128 21:32:38] No start/stop license dates set
LICENSE SYSTEM [2017128 21:32:38] Next license update check is after 2017-01-28T01:11:40
[0128/213238:ERROR:browser_main_loop.cc(161)] Running without the SUID sandbox! See chromium - An open-source project to help move the web forward. - Monorail for more information on developing with the sandbox on.
ATTENTION: default value of option force_s3tc_enable overridden by environment.
[0128/213238:ERROR:renderer_main.cc(227)] Running without renderer sandbox
[0128/213238:ERROR:gpu_process_transport_factory.cc(402)] Failed to establish GPU channel.
[0128/213240:ERROR:connection.cc(1060)] DOMStorageDatabase sqlite error 14, errno -2: unable to open database file, sql: – sqlite3_open()
[0128/213240:ERROR:dom_storage_database.cc(163)] Unable to open DOM storage database at /home/miguel/.config/unity3d/Unity/Browser/Cache/Local Storage/file__0.localstorage error: sql::Connection has no connection.
/home//.config/unity3d/Editor-prev.log
mono profile = ‘/opt/Unity/Editor/Data/Mono/lib/mono/2.0’
Initialize mono
Mono path[0] = ‘/opt/Unity/Editor/Data/Managed’
Mono path[1] = ‘/opt/Unity/Editor/Data/Mono/lib/mono/2.0’
Mono path[2] = ‘/opt/Unity/Editor/Data/UnityScript’
Mono path[3] = ‘/opt/Unity/Editor/Data/Mono/lib/mono/2.0’
Mono config path = ‘/opt/Unity/Editor/Data/Mono/etc’
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,defer=y,address=0.0.0.0:56143
Desktop is 1366 x 768 @ 60 Hz
Selecting FBConfig
GLX_FBCONFIG_ID=100
GLX_BUFFER_SIZE=32
GLX_DOUBLEBUFFER=1
GLX_RED_SIZE=8
GLX_GREEN_SIZE=8
GLX_BLUE_SIZE=8
GLX_ALPHA_SIZE=8
GLX_DEPTH_SIZE=24
GLX_STENCIL_SIZE=8
GLX_SAMPLES_ARB=0
GLX_SAMPLE_BUFFERS_ARB=0
GLX_STEREO=0
GLX_CONFIG_CAVEAT=NONE
LICENSE SYSTEM [2017128 21:15:39] No start/stop license dates set
LICENSE SYSTEM [2017128 21:15:39] Next license update check is after 2017-01-28T01:11:40
[0128/211539:ERROR:browser_main_loop.cc(161)] Running without the SUID sandbox! See chromium - An open-source project to help move the web forward. - Monorail for more information on developing with the sandbox on.
ATTENTION: default value of option force_s3tc_enable overridden by environment.
[0128/211539:ERROR:renderer_main.cc(227)] Running without renderer sandbox
[0128/211539:ERROR:gpu_process_transport_factory.cc(402)] Failed to establish GPU channel.
[0128/211541:ERROR:connection.cc(1060)] DOMStorageDatabase sqlite error 14, errno -2: unable to open database file, sql: – sqlite3_open()
[0128/211541:ERROR:dom_storage_database.cc(163)] Unable to open DOM storage database at /home/miguel/.config/unity3d/Unity/Browser/Cache/Local Storage/file__0.localstorage error: sql::Connection has no connection.
IsTimeToCheckForNewEditor: Update time 0 current 1485638151
/home/miguel/Miguel/Unity/Climather
UpdateMenuTitleForLanguage: 10
Using libudev for joystick management
Importing game controller configs
Loading GUID ↔ Path mappings…0,000052 seconds
Loading Asset Database…0,002141 seconds
AudioManager: Using PulseAudio: Default Output Device
AssetDatabase consistency checks…0,075726 seconds
Initialize engine version: 5.5.0xp1Linux (59c25c92588f)
Assertion failed on expression: ‘context.IsValid()’
(Filename: /home/builduser/buildslave/unity/build/Runtime/GfxDevice/opengl/GLContext.cpp Line: 69)
Receiving unhandled NULL exception
#0 0x007fff90994b80 in funlockfile
#1 0x007fff90994fe0 in GfxDeviceGLES::~GfxDeviceGLES()
#2 0x007fff90995020 in CreateGLESGfxDevice(GfxDeviceRenderer)
#3 0x007fff90995050 in InitializeGfxDevice(unsigned int)
#4 0x007fff90995100 in InitializeEngineGraphics(bool)
#5 0x007fff90995110 in Application::InitializeProject()
#6 0x007fff909957f0 in InitializeUnity(void*)
#7 0x007fff90995930 in g_source_get_time
#8 0x007fff90995950 in g_main_context_dispatch
#9 0x007fff909959e0 in g_main_context_dispatch
#10 0x007fff90995a40 in g_main_loop_run
#11 0x007fff90995a70 in gtk_main
#12 0x007fff90995af0 in main
#13 0x007fff90995ea0 in __libc_start_main
#14 0x007fff90995f60 in _start
Launching bug reporter
(sorry for the bad English)