Hello,
I am developing a vr game for quite a while now. Everything worked perfectly.
But now, out of nowhere, Unity decides to just freeze whenever I leave the playmode. The game closes like it should on my Quest 1. But the Editor freezes completely. I cannot even close Unity directly. I need to stop the unity process in the task manager.
Its extremely frustrating.
When the Quest 1 is not connected and I start and leave playmode, Unity doesnt crash. Only when the quest 1 is connected and Link is activated.
Does anyone know a solution to this?
Its kinda important because the game is for an university project.
Thanks for any help!!!