aress
July 29, 2018, 10:02am
1
Hello.
I have the next problem.
I’m developing a small game that use UDP server for multiplayer.
When I run the game inside Unity Editor is not working.
After many resurches I found that the UPD socket that create the client (the game) has not permision on the firewall.
When I build the game and run it at the same PC works fine and the UPD socket has permision.
Some extra data:
I use Windows 10.
I run Unity as adminstrator.
I have open/pemited the ports (input and output) in the firewall configuration needed for my game.
I have open/permited the conections of Unity.exe in the firewall.
Task Manager screenshot (Spanish Windows it means “not allowed, not restricted”)
1 Like
What @aress mean with his solution is:
Go to firewall settings → Advanced settings → Invound Rules → Your Unity version → Allow
aress
July 30, 2018, 6:02pm
2
Thanks to @Bunny83 . I found a blocking rule in my input rule of the firewall.
I just disabled and Works fine
MayMih
December 19, 2022, 11:20am
4
Thank you.
P.S. What’s the heck - it look’s like this rule needs to be updated every time Unity Editor updates to a new version.
It’s understandable - but why LTS version updates so frequently?!
andyz
April 11, 2024, 9:42am
5
This is still happening in 2022 sometimes - why would you have to play with your firewall when it is on default settings?! Should not be required