Unity editor on a Parallels Virtual Machine?

Is anyone running the Unity Windows editor on a Mac using Parallels? I want to start using the Windows version of the Unity editor and before I go out and buy a Windows machine I thought perhaps I’d see if running it on My iMac using Parallels might work well enough. Anyone doing this on a regular basis?

unlikely it will do anything good there.

the graphics performance is poor and parallels as fuzion VMs have a problem handling applications with 2-3gb of ram usages …