Description:
- Empty Project
- Unity 2019.3.0f3
- Editor not running smooth, generating spikes
Those are the spikes I’m seeing for an empty project with the profiler open (not in fullscreen at the time of measurement).
For a non empty project the profiler editor performance looks more like:
I know that profiling your game in the editor is not the way to go, but a smooth editor experience would really help to get a idea, if the game has performance problems. And the profiler creating pretty severe spikes every second is not great.
Repro Project with profiler data: Release Profiler Performance -Unity 2019.3.0f3 · JohannesDeml/EmptyUnity · GitHub