Unity Editor problems 2018.1 (Conflicting issues). Xbox Live Creators Program.

I just got my Xbox Live Creators Program and I’m running into an issue that appears to be Unity related according to what I’ve read.

But here’s the problem.
One of the Threading Tasks in this one Xbox Script that comes with setting up Xbox Live features that Microsoft gives out, this error
"Assets/Xbox Live/Scripts/UnityTaskExtensions.cs(13,61): error CS0433: The imported type `System.Threading.Tasks.Task’ is defined multiple times
"

If I hover over the error inside Visual Studio,
it says that Unity has it’s own “Unity.Task” so they are conflicting.

I know it’s not just 2018.1, just two days ago someone with 2017 version had same problem.
Someone (not sure if they were and employee) said it was a Unity related issue and not on their end.

Has anyone here faced this issue and figured a way around it?

Figured it out, well - found the solution. Whether it’s masking the problem I have no idea.
It is on the official xbox docs though, pretty much had to go to some dll files and turn the editor off on a couple of them, and turn the editor on for a couple of them for assemblies.