Unity Editor suddenly got slow, when not in playmode

I don’t get it.

I didn’t do anything, but the Unity Editor suddenly started becoming VERY slow. Like 3 seconds delay slow.

I’ve tested different projects, and it seems like it only happens when it’s a Collab project. I’ve even tried making a a new Collab project just to test, and it got slow the moment i turned it into a Collab project.

Everything runs smoothly as it should when I press play, I can move around in the scene and all just fine, but press play again (stop the game) and it turns back to being slow.

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Same issue here, I’ve updated my project and opened up the profiler. Collab takes 600ms and it lags the editor. It works just fine on play

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omg, I have the exact same problem and was on my way to create my own thread.

For me, the problem started while I was using version 2017.4.2 and I thought maybe updating would help but it didn’t.

I didn’t notice before but after I read that OP said the problem is only caused with Collab projects, I turned my collab service off and the problem instantly went away.

Any fix for this? I have been using Collab for a long time and this only started happening now.

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same here , I tried to fix it but it still same , have anyone an idea about solution ?

Same thing here !

For now the only temporary solution is to turn off the collab service. I guess you could temporarily bring it back up when you need to update.

Seems like it solved itself over the weekend… Hopefully it wont come back.

Great that I don’t have to think more about it though :slight_smile: