Hi Team,
I am using unity version 2022.3.5f1, 2022.3.48f1. When I am connecting with my wifi network and trying to open Unity it is getting crash or giving me an errors.
- Cannot connect to api.unity.com’ (error code: ENOTFOUND). Verify your environment firewall policies allow connection to this host name. If your system is behind a proxy, verify your proxy environment variables (HTTP_PROXY and HTTPS_PROXY) are properly set.
- Unhandled exception during build: System.NotSupportedException: Could not register to wait for file descriptor 7273 at (wrapper managed-to-native) System.IOSelector.Add(intptr,System.IOSelectorJob)
at System.Net.Sockets.Socket.QueueIOSelectorJob (System.Threading.SemaphoreSlim sem, System.IntPtr handle, System.IOSelectorJob job) [0x0003e] in :0
at System.Net.Sockets.Socket.BeginAccept (System.AsyncCallback callback, System.Object state) [0x0003f] in :0
How to fix this issue for unity 2022.3. versions?