How do you switch to Vulkan in project settings? I see a number of tabs in there like Editor and Graphics but could not find where to switch to Vulkan.
EDIT: I found this: "Navigate to Project Settings > Player > Other Settings. Choose OpenGLES2 , OpenGLES3 , or Vulkan , or any combination of them in Graphics APIs. "
I switched to Vulkan but had the same problem. However, doing going to NVIDIA X Server Settings → OpenGL Settings → Unchecked “Sync to VBlank”, then restarting the system worked, as I learned from this issue.
I found out it was the fault of my shader. It was having issues under Linux with it’s shadow caster. For some reason the broken shadow caster was grinding Unity to a near halt. Seems to break for both OGL and Vulkan. The fix was just removing it and using a fallback to Standard. TBF there’s no reason to write a custom shadow caster unless you’re doing weird effects anyways.