Unity Editor Viewport Experiencing Weird Artifacts (AMD R9 380X)

I have had this problem for a while and I am just sick of dealing with it, since it makes developing anything in Unity impossible. The problem is that it is all fine if I load Unity up and don’t move the camera, but once I do it keeps that original screen but then overlays the current view that I can actually change. Here are some screenshots:

Without Moving Camera

Moving The Camera

A Really Extreme Case

Rescaling the viewport seemed to solve the problem, until I would move the camera again. I would really appreciate some help on this, since I may not be the only person that is having this kind of issue. As the title suggests, my system specs:
Intel i5-4690k at 4.2 Ghz
(AMD) Sapphire R9 380x [Crimson 16.3 Drivers)
Windows 7 SP1 Home Premium 64-Bit

Using Unity 5.3.1f2

@OcDGamer98 It seems specific to your GPU, I noticed another question where you were talking. It’s best to submit an issue via the tracker.

CLOSED. Upgraded to Windows 10 from Windows 7 and the problem went away for some reason.