Hi all,
After modifying some UI Elements in 2D I returned back to 3D and since then the camera has been a bit askew, I’ve restarted Unity a multitude of times since this has occured and still has not come back to normal, have tried going to and from 2d-3d and also switching Perspective to Isometric, it seems no matter what I do the camera always reverts back to being on an angle. I have below a screenshot to help explain what I mean.

Any help would be greatly appreciated

