Unity engine takes a long time to launch, what should i do?

the unity engine just takes a long time to launch m 2D CORE project.

What you should do: Provide more details.

other options to think about (while waiting for more info)

  • use profiler argument to profile editor startup details Unity - Manual: Profiler window reference
  • disable antivirus/defender for that unity version and or the project folder
  • get faster ssd/nvme drive
  • get more memory (if you are running low, virtual memory might be kicking in…)

2025: Can also try this, GitHub - needle-tools/compilation-visualizer: Unity Tool showing a timeline of assembly compilation. This is especially helpful when trying to optimize compile times and dependencies between assemblies. Besides showing a graphical view of compilation, selecting an assembly shows both dependencies and dependents of that assembly.
to get some idea about import and compilation times.