Hi I got this error when making a game using unity and I was wondering if anyone can help
this is the error:
Assets/Scrips/PlayerCameraControler.cs(28,37): error CS0103: The name ‘InputValues’ does not exist in the current context
This is my code
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class PlayerCameraControler : MonoBehaviour
{
[SerializeField] private float mouseSensitivity;
[SerializeField] private float smoothing;
private GameObject player;
private Vector2 smoothedVelocity;
private Vector2 currentLookingPos;
private void Start()
{
player = transform.parent.gameObject;
}
private void Update()
{
RotateCamera();
}
private void RotateCamera()
{
Vector2 inputeValues = new Vector2(Input.GetAxisRaw(“Mouse X”), Input.GetAxisRaw(“Mouse Y”));
inputValues = Vector2.Scale(inputValues, new Vector2(mouseSensitivity * smoothing, mouseSensitivity * smoothing));
smoothedVelocity.x = Mathf.Lerp(smoothedVelocity.x, inputeValues.x, 1f / smoothing);
smoothedVelocity.y = Mathf.Lerp(smoothedVelocity.y, inputeValues.y, 1f / smoothing);
currentLookingPos += smoothedVelocity;
transform.localRotation = Quaternion.AngleAxis(-currentLookingPos.y, Vector3.right);
player.transform.localRotation = Quaternion.AngleAxis(currentLookingPos.x, player.transform.up);
}
}
Please help if you can. : )