Unity error CS1519; UNEXPECTED SYMBOL 'VOID' IN CLASS ect.

using UnityEngine;
using System.Collections;

public class NetwrokManager : MonoBehaviour {

public Camera standbyCamera;
Spawnspot[] spawnSpots

//Use this for initialization
void Start () {
	spawnSpots = gameObject.FindObjectOfType <Spawnspot> ();
	connect ();
}

void connect(){
	PhotonNetwork.ConnectUsingSettings ( "FPS v001" );
}

void OnGUI () {
	GUILayout.Label( PhotonNetwork.connectionStateDetailed.ToString () );
}

void OnJoinedLobby() {
	Debug.Log ("OnJoinedLobby");
	PhotonNetwork.JoinRandomRoom();
}

void OnPhotonRandomJoinFailed(){
	Debug.Log ("OnJoinedLooby");
	PhotonNetwork.CreateRoom (null);
}

void OnJoinedLobby() {
	Debug.Log ("OnJoinedLobby");

    SpawnMyPlayer ();
}

void SpawnMyPlayer() {
	if(spawnSpots == null) {
		Debug.LogError ("Whhaaaa!!?!");
		return;
	}

	Spawnspot mySpawnspot = spawnSpots[Random.Range (0, spawnSpots.Length) ];
	PhotonNetwork.Instantiate ("PlayerController" , mySpawnspot.transform.postition, mySpawnspot.transform.roatation, 0);
	standbyCamera.enabled = false;
}

}

Thanks Guys I fixed Them i will have to not type and read so fast next time