This is the error I get from my 31 lines of code:
Assets/spawnTile.js(32,1): BCE0044: expecting }, found ‘’.
var focus : GameObject;
var cutoff : int;
var tile : Transform;
function Update () {
var distance = Vector3.Distance(focus.transform.position, gameObject.transform.position);
var self = transform.position;
var selfX = Mathf.Floor(transform.position.x/1.5);
var selfZ = Mathf.Floor(transform.position.z/.866);
// print (coord);
// print (Vector3(self.x + 1.5, self.z + .866));
if (distance < cutoff){
var checkX = selfX + 1;
var checkZ = selfZ + 1;
var coord : String = "x" + checkX + "z" + checkZ;
if (!(GameObject.Find(coord + "(Clone)"))){
tile.name = (coord);
Instantiate (tile, self + Vector3(1.5, 0, .866), Quaternion.identity);
}
checkX = selfX + 1;
checkZ = selfZ - 1;
coord = "x" + checkX + "z" + checkZ;
if (!(GameObject.Find(coord + "(Clone)")) && !(GameObject.Find(coord))){
tile.name = (coord);
Instantiate (tile, self + Vector3(1.5, 0, -.866), Quaternion.identity);
}
else if (distance < cutoff + 1) {
Destroy (gameObject);
}
}
Well, my expected } is in place on line 31, and there is no " anywhere in sight. ?!