Hi everyone, everything fine? I’m having a problem with the 2017.1.3f1 drive
I downloaded an MMORPG to study how all the game mechanics are done, update, server connection and everything else.
I need to create it for 2017 because the current ones have a lot of error, if I study it in the 2017 version I will be able to change to the newest ones.
When I start the game on unity everything goes well without any errors, it has the server connection, with the update.
But when I create the APK it generates normal, but when I enter the game on my cell phone I get 2 errors. and on mobile the loading image does not appear.
Autoconnected Player</i> java.io.IOException: Cleartext HTTP traffic to MYIP not permitted
(Filename: ./PlatformDependent/AndroidPlayer/WebRequest/Transports/TransportAndroid.cpp Line: 394)
Autoconnected Player</i> LuaException: java.lang.NoSuchMethodError: no non-static method with name='DeleteSplash' signature='()V' in class Ljava.lang.Object;
stack traceback:
```c
: in function 'CloseSplash'
../Assets/Game/Lua/init/init_loading_view.lua:55: in function 'SetupView'
../Assets/Game/Lua/init/init_loading_view.lua:45: in function <../Assets/Game/Lua/init/init_loading_view.lua:43>
UnityEngine.AndroidJNISafe:CheckException()
UnityEngine.AndroidJNISafe:CallStaticObjectMethod(IntPtr, IntPtr, jvalue[ ])
UnityEngine.AndroidReflection:GetMethodMember(IntPtr, String, String, Boolean)
UnityEngine._AndroidJNIHelper:GetMethodID(IntPtr, String, String, Boolean)
UnityEngine.AndroidJavaObject:_Call(String, Object[ ])
NewUtilU3dWrap:CloseSplash(IntPtr)
(Filename: currently not available on il2cpp Line: -1)
Estou estudando esse projeto quem quiser conhecer, me passe no DISCORD, vou iniciar o jogo e mostro ele iniciando.
IMAGEM CELULAR
UNIDADE DE IMAGEM