Unity errors when building / Playing in "Maximize on Play"

Hey!
So whenever I play in “Maximize on Play” the objects in the scene start responding weirdly, they’re an increased lag and lack of responsiveness, but It’s completely fixed when I untick “Maximize on Play”.
I was also getting this error when I hit “Maximize on Play”:

Invalid editor window UnityEditor.FallbackEditorWindow UnityEditor.EditorApplicationLayout:FinalizePlaymodeLayout()

I managed to fix this by “Reseting to Factory settings” under layout.

I’ve also recently added Image Effects into my scene, thats about when everything started going strange.
Thank you for your help.

What kind of Image effects did you add into your project?

I've added the Vignetting Script and Vortex Effects

I have the same error when I make a new project and include a Probuilder package there.

Wow man its work you save my life

6 Answers

6

Reverting Factory reset or selecting default in “layout” option < top right corner> does the job. :slight_smile:

Thank you!!! I had the exact same problem , albeit window in error was different and this did the trick!

http://forum.unity3d.com/threads/invalid-editor-window.103833/

Wow man its work you save my life

The Solution is ,
Windows> layout> Default

problem fixed here : Invalid editor window Unity - YouTube

does anyone know if this would affect the final build of a game?

No it doesn't, it's editor only.