Unity Essentials Mission 6 "Bonus Scene" - Can't find detailed instructions

Hi I’ve been stuck here for one day…

In “3. Option 1 - Combine all of your 3D rooms together”, the tutorial mentioned some ways to customize the combined rooms, like
“Add a VFX when the user obtains all the collectibles.”
“Use some custom scripts to give the ball a bouncing sound and the falling blocks an impact sound.”

I tried a lot but failed these two…wondering if there’s somewhere that maybe I can find any detailed instructions. Thanks a lot!!!

Hey, wondering if you ever made it past this part in the tutorial? I’m stuck on “Add a VFX when the user obtains all the collectibles”. Can’t seem to get it to work!

Thanks

Hi!

What have you tried in regards to adding the VFX?

Please note this is a challenge exercise and it does not need to be completed nor done in its entirety!

I was having a hard time with this as well, do you know if your VFX is being instantiated? I could see that the VFX was showing up in the hierarchy window once the collectibles had been collected so my code was working, but nothing was happening in game.

After an annoying amount of time troubleshooting I noticed there is a tickbox called ‘Play on awake*’ in the inspector window for the VFX prefab I was using that was unticked. Ticked it & then everything worked!

I’m stuck on how to make a script that can make sounds on collision or upon collecting. How to do that hasn’t been hinted anywhere. Will that be explained in a future lesson?