Unity, EXE Crash Report Analysing. No crash in Unity

I work on a Unity project since a few months. I have no error on console and the game launches in unity without any problem. (when i click play)

When i build the game, and then click on the exe, the Game crash at start. I have a crash log with crash and output.log files. I need help to analyse the log files. I would like to understand why my game crash at start. I dont understand why the exe crash while in Unity it does not.

Link for the Log files : https://www.dropbox.com/s/kzhtlmj204qh04l/2017-01-26_202252.rar?dl=0

error.txt : http://pastebin.com/2TzEMyVV

output_log.txt http://pastebin.com/cviF7mWZ

Anyone can help please ? I cant fix this alone ;(

Hello @gringan

We are having Access Violation (0xc0000005) crashes since a while.

I would like to help you but, after a lot of research, we have not idea what the problem could be.

I wrote a post, https://forum.unity3d.com/threads/acess-violation-64-bit-to-32-bit-register-searching-the-guilty.454333/, with my guess, but it just that, a guess.

And it is a guess because we have seen that there are crashes as well without a 32 bit register been implicated.

Regards

My Issue was Unity related.

I downloaded today Unity 5.5.1f1 and i made a new build.

I launched the “.exe” without crashing.

I hope this will work for you @mespino :wink:

Good Luck !